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export_opengl_landmark_renderers.h File Reference
#include <mrpt/opengl/CSetOfObjects.h>
#include <mrpt/opengl/stock_objects.h>
#include <mrpt/opengl/CSetOfLines.h>
#include <mrpt/opengl/CPointCloud.h>
#include <mrpt/opengl/CEllipsoid.h>
#include <mrpt/opengl/CText3D.h>
#include <mrpt/math/lightweight_geom_data.h>
#include <mrpt/srba/landmark_render_models.h>
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Classes

struct  mrpt::srba::LandmarkRendererBase< LM_TYPE >
 
struct  mrpt::srba::LandmarkRendererBase< landmark_rendering_as_point >
 Landmark renderer for: landmark_rendering_as_point. More...
 
struct  mrpt::srba::LandmarkRendererBase< landmark_rendering_as_pose_constraints >
 Landmark renderer for: landmark_rendering_as_pose_constraints. More...
 
struct  mrpt::srba::LandmarkRendererBase< landmark_rendering_none >
 Landmark renderer for: landmark_rendering_none. More...
 

Namespaces

 mrpt
 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 
 mrpt::srba
 An heavily template-based implementation of Relative Bundle Adjustment (RBA) - See [mrpt-srba].
 



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