i3
floating.c
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1 #undef I3__FILE__
2 #define I3__FILE__ "floating.c"
3 /*
4  * vim:ts=4:sw=4:expandtab
5  *
6  * i3 - an improved dynamic tiling window manager
7  * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
8  *
9  * floating.c: Floating windows.
10  *
11  */
12 #include "all.h"
13 
14 extern xcb_connection_t *conn;
15 
16 /*
17  * Calculates sum of heights and sum of widths of all currently active outputs
18  *
19  */
21  Output *output;
22  /* Use Rect to encapsulate dimensions, ignoring x/y */
23  Rect outputs_dimensions = {0, 0, 0, 0};
24  TAILQ_FOREACH(output, &outputs, outputs) {
25  outputs_dimensions.height += output->rect.height;
26  outputs_dimensions.width += output->rect.width;
27  }
28  return outputs_dimensions;
29 }
30 
37 void floating_check_size(Con *floating_con) {
38  /* Define reasonable minimal and maximal sizes for floating windows */
39  const int floating_sane_min_height = 50;
40  const int floating_sane_min_width = 75;
41  Rect floating_sane_max_dimensions;
42  Con *focused_con = con_descend_focused(floating_con);
43 
44  /* obey size increments */
45  if (focused_con->height_increment || focused_con->width_increment) {
46  Rect border_rect = con_border_style_rect(focused_con);
47 
48  /* We have to do the opposite calculations that render_con() do
49  * to get the exact size we want. */
50  border_rect.width = -border_rect.width;
51  border_rect.width += 2 * focused_con->border_width;
52  border_rect.height = -border_rect.height;
53  border_rect.height += 2 * focused_con->border_width;
54  if (con_border_style(focused_con) == BS_NORMAL)
55  border_rect.height += render_deco_height();
56 
57  if (focused_con->height_increment &&
58  floating_con->rect.height >= focused_con->base_height + border_rect.height) {
59  floating_con->rect.height -= focused_con->base_height + border_rect.height;
60  floating_con->rect.height -= floating_con->rect.height % focused_con->height_increment;
61  floating_con->rect.height += focused_con->base_height + border_rect.height;
62  }
63 
64  if (focused_con->width_increment &&
65  floating_con->rect.width >= focused_con->base_width + border_rect.width) {
66  floating_con->rect.width -= focused_con->base_width + border_rect.width;
67  floating_con->rect.width -= floating_con->rect.width % focused_con->width_increment;
68  floating_con->rect.width += focused_con->base_width + border_rect.width;
69  }
70  }
71 
72  /* Unless user requests otherwise (-1), ensure width/height do not exceed
73  * configured maxima or, if unconfigured, limit to combined width of all
74  * outputs */
75  if (config.floating_minimum_height != -1) {
77  floating_con->rect.height = max(floating_con->rect.height, floating_sane_min_height);
78  else
79  floating_con->rect.height = max(floating_con->rect.height, config.floating_minimum_height);
80  }
81  if (config.floating_minimum_width != -1) {
83  floating_con->rect.width = max(floating_con->rect.width, floating_sane_min_width);
84  else
85  floating_con->rect.width = max(floating_con->rect.width, config.floating_minimum_width);
86  }
87 
88  /* Unless user requests otherwise (-1), raise the width/height to
89  * reasonable minimum dimensions */
90  floating_sane_max_dimensions = total_outputs_dimensions();
91  if (config.floating_maximum_height != -1) {
93  floating_con->rect.height = min(floating_con->rect.height, floating_sane_max_dimensions.height);
94  else
95  floating_con->rect.height = min(floating_con->rect.height, config.floating_maximum_height);
96  }
97  if (config.floating_maximum_width != -1) {
99  floating_con->rect.width = min(floating_con->rect.width, floating_sane_max_dimensions.width);
100  else
101  floating_con->rect.width = min(floating_con->rect.width, config.floating_maximum_width);
102  }
103 }
104 
105 void floating_enable(Con *con, bool automatic) {
106  bool set_focus = (con == focused);
107 
108  if (con->parent && con->parent->type == CT_DOCKAREA) {
109  LOG("Container is a dock window, not enabling floating mode.\n");
110  return;
111  }
112 
113  if (con_is_floating(con)) {
114  LOG("Container is already in floating mode, not doing anything.\n");
115  return;
116  }
117 
118  /* 1: If the container is a workspace container, we need to create a new
119  * split-container with the same layout and make that one floating. We
120  * cannot touch the workspace container itself because floating containers
121  * are children of the workspace. */
122  if (con->type == CT_WORKSPACE) {
123  LOG("This is a workspace, creating new container around content\n");
124  if (con_num_children(con) == 0) {
125  LOG("Workspace is empty, aborting\n");
126  return;
127  }
128  /* TODO: refactor this with src/con.c:con_set_layout */
129  Con *new = con_new(NULL, NULL);
130  new->parent = con;
131  new->layout = con->layout;
132 
133  /* since the new container will be set into floating mode directly
134  * afterwards, we need to copy the workspace rect. */
135  memcpy(&(new->rect), &(con->rect), sizeof(Rect));
136 
137  Con *old_focused = TAILQ_FIRST(&(con->focus_head));
138  if (old_focused == TAILQ_END(&(con->focus_head)))
139  old_focused = NULL;
140 
141  /* 4: move the existing cons of this workspace below the new con */
142  DLOG("Moving cons\n");
143  Con *child;
144  while (!TAILQ_EMPTY(&(con->nodes_head))) {
145  child = TAILQ_FIRST(&(con->nodes_head));
146  con_detach(child);
147  con_attach(child, new, true);
148  }
149 
150  /* 4: attach the new split container to the workspace */
151  DLOG("Attaching new split to ws\n");
152  con_attach(new, con, false);
153 
154  if (old_focused)
155  con_focus(old_focused);
156 
157  con = new;
158  set_focus = false;
159  }
160 
161  /* 1: detach the container from its parent */
162  /* TODO: refactor this with tree_close() */
163  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
164  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
165 
166  con_fix_percent(con->parent);
167 
168  /* 2: create a new container to render the decoration on, add
169  * it as a floating window to the workspace */
170  Con *nc = con_new(NULL, NULL);
171  /* we need to set the parent afterwards instead of passing it as an
172  * argument to con_new() because nc would be inserted into the tiling layer
173  * otherwise. */
174  Con *ws = con_get_workspace(con);
175  nc->parent = ws;
176  nc->type = CT_FLOATING_CON;
177  nc->layout = L_SPLITH;
178  /* We insert nc already, even though its rect is not yet calculated. This
179  * is necessary because otherwise the workspace might be empty (and get
180  * closed in tree_close()) even though it’s not. */
181  TAILQ_INSERT_TAIL(&(ws->floating_head), nc, floating_windows);
182  TAILQ_INSERT_TAIL(&(ws->focus_head), nc, focused);
183 
184  /* check if the parent container is empty and close it if so */
185  if ((con->parent->type == CT_CON || con->parent->type == CT_FLOATING_CON) &&
186  con_num_children(con->parent) == 0) {
187  DLOG("Old container empty after setting this child to floating, closing\n");
188  tree_close(con->parent, DONT_KILL_WINDOW, false, false);
189  }
190 
191  char *name;
192  sasprintf(&name, "[i3 con] floatingcon around %p", con);
193  x_set_name(nc, name);
194  free(name);
195 
196  /* find the height for the decorations */
197  int deco_height = render_deco_height();
198 
199  DLOG("Original rect: (%d, %d) with %d x %d\n", con->rect.x, con->rect.y, con->rect.width, con->rect.height);
200  DLOG("Geometry = (%d, %d) with %d x %d\n", con->geometry.x, con->geometry.y, con->geometry.width, con->geometry.height);
201  Rect zero = {0, 0, 0, 0};
202  nc->rect = con->geometry;
203  /* If the geometry was not set (split containers), we need to determine a
204  * sensible one by combining the geometry of all children */
205  if (memcmp(&(nc->rect), &zero, sizeof(Rect)) == 0) {
206  DLOG("Geometry not set, combining children\n");
207  Con *child;
208  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
209  DLOG("child geometry: %d x %d\n", child->geometry.width, child->geometry.height);
210  nc->rect.width += child->geometry.width;
211  nc->rect.height = max(nc->rect.height, child->geometry.height);
212  }
213  }
214 
216 
217  /* 3: attach the child to the new parent container. We need to do this
218  * because con_border_style_rect() needs to access con->parent. */
219  con->parent = nc;
220  con->percent = 1.0;
221  con->floating = FLOATING_USER_ON;
222 
223  /* 4: set the border style as specified with new_float */
224  if (automatic)
226 
227  /* Add pixels for the decoration. */
228  Rect border_style_rect = con_border_style_rect(con);
229 
230  nc->rect.height -= border_style_rect.height;
231  nc->rect.width -= border_style_rect.width;
232 
233  /* Add some more pixels for the title bar */
234  if (con_border_style(con) == BS_NORMAL)
235  nc->rect.height += deco_height;
236 
237  /* Honor the X11 border */
238  nc->rect.height += con->border_width * 2;
239  nc->rect.width += con->border_width * 2;
240 
241  /* Some clients (like GIMP’s color picker window) get mapped
242  * to (0, 0), so we push them to a reasonable position
243  * (centered over their leader) */
244  if (nc->rect.x == 0 && nc->rect.y == 0) {
245  Con *leader;
246  if (con->window && con->window->leader != XCB_NONE &&
247  (leader = con_by_window_id(con->window->leader)) != NULL) {
248  DLOG("Centering above leader\n");
249  nc->rect.x = leader->rect.x + (leader->rect.width / 2) - (nc->rect.width / 2);
250  nc->rect.y = leader->rect.y + (leader->rect.height / 2) - (nc->rect.height / 2);
251  } else {
252  /* center the window on workspace as fallback */
253  nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
254  nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
255  }
256  }
257 
258  /* Sanity check: Are the coordinates on the appropriate output? If not, we
259  * need to change them */
260  Output *current_output = get_output_containing(nc->rect.x +
261  (nc->rect.width / 2),
262  nc->rect.y + (nc->rect.height / 2));
263 
264  Con *correct_output = con_get_output(ws);
265  if (!current_output || current_output->con != correct_output) {
266  DLOG("This floating window is on the wrong output, fixing coordinates (currently (%d, %d))\n",
267  nc->rect.x, nc->rect.y);
268 
269  /* If moving from one output to another, keep the relative position
270  * consistent (e.g. a centered dialog will remain centered). */
271  if (current_output)
272  floating_fix_coordinates(nc, &current_output->con->rect, &correct_output->rect);
273  else {
274  nc->rect.x = correct_output->rect.x;
275  nc->rect.y = correct_output->rect.y;
276  }
277  }
278 
279  DLOG("Floating rect: (%d, %d) with %d x %d\n", nc->rect.x, nc->rect.y, nc->rect.width, nc->rect.height);
280 
281  /* 5: Subtract the deco_height in order to make the floating window appear
282  * at precisely the position it specified in its original geometry (which
283  * is what applications might remember). */
284  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
285  nc->rect.y -= deco_height;
286 
287  DLOG("Corrected y = %d (deco_height = %d)\n", nc->rect.y, deco_height);
288 
289  TAILQ_INSERT_TAIL(&(nc->nodes_head), con, nodes);
290  TAILQ_INSERT_TAIL(&(nc->focus_head), con, focused);
291 
292  /* render the cons to get initial window_rect correct */
293  render_con(nc, false);
294  render_con(con, false);
295 
296  if (set_focus)
297  con_focus(con);
298 
299  /* Check if we need to re-assign it to a different workspace because of its
300  * coordinates and exit if that was done successfully. */
301  if (floating_maybe_reassign_ws(nc)) {
302  ipc_send_window_event("floating", con);
303  return;
304  }
305 
306  /* Sanitize coordinates: Check if they are on any output */
307  if (get_output_containing(nc->rect.x, nc->rect.y) != NULL) {
308  ipc_send_window_event("floating", con);
309  return;
310  }
311 
312  ELOG("No output found at destination coordinates, centering floating window on current ws\n");
313  nc->rect.x = ws->rect.x + (ws->rect.width / 2) - (nc->rect.width / 2);
314  nc->rect.y = ws->rect.y + (ws->rect.height / 2) - (nc->rect.height / 2);
315 
316  ipc_send_window_event("floating", con);
317 }
318 
319 void floating_disable(Con *con, bool automatic) {
320  if (!con_is_floating(con)) {
321  LOG("Container isn't floating, not doing anything.\n");
322  return;
323  }
324 
325  const bool set_focus = (con == focused);
326 
327  Con *ws = con_get_workspace(con);
328 
329  /* 1: detach from parent container */
330  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
331  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
332 
333  /* 2: kill parent container */
334  TAILQ_REMOVE(&(con->parent->parent->floating_head), con->parent, floating_windows);
335  TAILQ_REMOVE(&(con->parent->parent->focus_head), con->parent, focused);
336  tree_close(con->parent, DONT_KILL_WINDOW, true, false);
337 
338  /* 3: re-attach to the parent of the currently focused con on the workspace
339  * this floating con was on */
341 
342  /* if there is no other container on this workspace, focused will be the
343  * workspace itself */
344  if (focused->type == CT_WORKSPACE)
345  con->parent = focused;
346  else
347  con->parent = focused->parent;
348 
349  /* con_fix_percent will adjust the percent value */
350  con->percent = 0.0;
351 
352  con->floating = FLOATING_USER_OFF;
353 
354  con_attach(con, con->parent, false);
355 
356  con_fix_percent(con->parent);
357 
358  if (set_focus)
359  con_focus(con);
360 
361  ipc_send_window_event("floating", con);
362 }
363 
364 /*
365  * Toggles floating mode for the given container.
366  *
367  * If the automatic flag is set to true, this was an automatic update by a change of the
368  * window class from the application which can be overwritten by the user.
369  *
370  */
371 void toggle_floating_mode(Con *con, bool automatic) {
372  /* see if the client is already floating */
373  if (con_is_floating(con)) {
374  LOG("already floating, re-setting to tiling\n");
375 
376  floating_disable(con, automatic);
377  return;
378  }
379 
380  floating_enable(con, automatic);
381 }
382 
383 /*
384  * Raises the given container in the list of floating containers
385  *
386  */
388  DLOG("Raising floating con %p / %s\n", con, con->name);
389  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
390  TAILQ_INSERT_TAIL(&(con->parent->floating_head), con, floating_windows);
391 }
392 
393 /*
394  * Checks if con’s coordinates are within its workspace and re-assigns it to
395  * the actual workspace if not.
396  *
397  */
399  Output *output = get_output_containing(
400  con->rect.x + (con->rect.width / 2),
401  con->rect.y + (con->rect.height / 2));
402 
403  if (!output) {
404  ELOG("No output found at destination coordinates?\n");
405  return false;
406  }
407 
408  if (con_get_output(con) == output->con) {
409  DLOG("still the same ws\n");
410  return false;
411  }
412 
413  DLOG("Need to re-assign!\n");
414 
415  Con *content = output_get_content(output->con);
416  Con *ws = TAILQ_FIRST(&(content->focus_head));
417  DLOG("Moving con %p / %s to workspace %p / %s\n", con, con->name, ws, ws->name);
418  con_move_to_workspace(con, ws, false, true);
420  return true;
421 }
422 
423 DRAGGING_CB(drag_window_callback) {
424  const struct xcb_button_press_event_t *event = extra;
425 
426  /* Reposition the client correctly while moving */
427  con->rect.x = old_rect->x + (new_x - event->root_x);
428  con->rect.y = old_rect->y + (new_y - event->root_y);
429 
430  render_con(con, false);
431  x_push_node(con);
432  xcb_flush(conn);
433 
434  /* Check if we cross workspace boundaries while moving */
435  if (!floating_maybe_reassign_ws(con))
436  return;
437  /* Ensure not to warp the pointer while dragging */
438  x_set_warp_to(NULL);
439  tree_render();
440 }
441 
442 /*
443  * Called when the user clicked on the titlebar of a floating window.
444  * Calls the drag_pointer function with the drag_window callback
445  *
446  */
447 void floating_drag_window(Con *con, const xcb_button_press_event_t *event) {
448  DLOG("floating_drag_window\n");
449 
450  /* Push changes before dragging, so that the window gets raised now and not
451  * after the user releases the mouse button */
452  tree_render();
453 
454  /* Store the initial rect in case of user revert/cancel */
455  Rect initial_rect = con->rect;
456 
457  /* Drag the window */
458  drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, XCURSOR_CURSOR_MOVE, drag_window_callback, event);
459 
460  /* If the user cancelled, undo the changes. */
461  if (drag_result == DRAG_REVERT)
462  floating_reposition(con, initial_rect);
463 
464  /* If this is a scratchpad window, don't auto center it from now on. */
465  if (con->scratchpad_state == SCRATCHPAD_FRESH)
466  con->scratchpad_state = SCRATCHPAD_CHANGED;
467 
468  tree_render();
469 }
470 
471 /*
472  * This is an ugly data structure which we need because there is no standard
473  * way of having nested functions (only available as a gcc extension at the
474  * moment, clang doesn’t support it) or blocks (only available as a clang
475  * extension and only on Mac OS X systems at the moment).
476  *
477  */
480  const bool proportional;
481  const xcb_button_press_event_t *event;
482 };
483 
484 DRAGGING_CB(resize_window_callback) {
485  const struct resize_window_callback_params *params = extra;
486  const xcb_button_press_event_t *event = params->event;
487  border_t corner = params->corner;
488 
489  int32_t dest_x = con->rect.x;
490  int32_t dest_y = con->rect.y;
491  uint32_t dest_width;
492  uint32_t dest_height;
493 
494  double ratio = (double)old_rect->width / old_rect->height;
495 
496  /* First guess: We resize by exactly the amount the mouse moved,
497  * taking into account in which corner the client was grabbed */
498  if (corner & BORDER_LEFT)
499  dest_width = old_rect->width - (new_x - event->root_x);
500  else
501  dest_width = old_rect->width + (new_x - event->root_x);
502 
503  if (corner & BORDER_TOP)
504  dest_height = old_rect->height - (new_y - event->root_y);
505  else
506  dest_height = old_rect->height + (new_y - event->root_y);
507 
508  /* User wants to keep proportions, so we may have to adjust our values */
509  if (params->proportional) {
510  dest_width = max(dest_width, (int)(dest_height * ratio));
511  dest_height = max(dest_height, (int)(dest_width / ratio));
512  }
513 
514  con->rect = (Rect){dest_x, dest_y, dest_width, dest_height};
515 
516  /* Obey window size */
517  floating_check_size(con);
518 
519  /* If not the lower right corner is grabbed, we must also reposition
520  * the client by exactly the amount we resized it */
521  if (corner & BORDER_LEFT)
522  dest_x = old_rect->x + (old_rect->width - con->rect.width);
523 
524  if (corner & BORDER_TOP)
525  dest_y = old_rect->y + (old_rect->height - con->rect.height);
526 
527  con->rect.x = dest_x;
528  con->rect.y = dest_y;
529 
530  /* TODO: don’t re-render the whole tree just because we change
531  * coordinates of a floating window */
532  tree_render();
534 }
535 
536 /*
537  * Called when the user clicked on a floating window while holding the
538  * floating_modifier and the right mouse button.
539  * Calls the drag_pointer function with the resize_window callback
540  *
541  */
543  const xcb_button_press_event_t *event) {
544  DLOG("floating_resize_window\n");
545 
546  /* corner saves the nearest corner to the original click. It contains
547  * a bitmask of the nearest borders (BORDER_LEFT, BORDER_RIGHT, …) */
548  border_t corner = 0;
549 
550  if (event->event_x <= (int16_t)(con->rect.width / 2))
551  corner |= BORDER_LEFT;
552  else
553  corner |= BORDER_RIGHT;
554 
555  int cursor = 0;
556  if (event->event_y <= (int16_t)(con->rect.height / 2)) {
557  corner |= BORDER_TOP;
559  } else {
560  corner |= BORDER_BOTTOM;
562  }
563 
564  struct resize_window_callback_params params = {corner, proportional, event};
565 
566  /* get the initial rect in case of revert/cancel */
567  Rect initial_rect = con->rect;
568 
569  drag_result_t drag_result = drag_pointer(con, event, XCB_NONE, BORDER_TOP /* irrelevant */, cursor, resize_window_callback, &params);
570 
571  /* If the user cancels, undo the resize */
572  if (drag_result == DRAG_REVERT)
573  floating_reposition(con, initial_rect);
574 
575  /* If this is a scratchpad window, don't auto center it from now on. */
576  if (con->scratchpad_state == SCRATCHPAD_FRESH)
577  con->scratchpad_state = SCRATCHPAD_CHANGED;
578 }
579 
580 /* As endorsed by “ASSOCIATING CUSTOM DATA WITH A WATCHER” in ev(3) */
581 struct drag_x11_cb {
582  ev_check check;
583 
584  /* Whether this modal event loop should be exited and with which result. */
586 
587  /* The container that is being dragged or resized, or NULL if this is a
588  * drag of the resize handle. */
590 
591  /* The dimensions of con when the loop was started. */
593 
594  /* The callback to invoke after every pointer movement. */
596 
597  /* User data pointer for callback. */
598  const void *extra;
599 };
600 
601 static void xcb_drag_check_cb(EV_P_ ev_check *w, int revents) {
602  struct drag_x11_cb *dragloop = (struct drag_x11_cb *)w;
603  xcb_motion_notify_event_t *last_motion_notify = NULL;
604  xcb_generic_event_t *event;
605 
606  while ((event = xcb_poll_for_event(conn)) != NULL) {
607  if (event->response_type == 0) {
608  xcb_generic_error_t *error = (xcb_generic_error_t *)event;
609  DLOG("X11 Error received (probably harmless)! sequence 0x%x, error_code = %d\n",
610  error->sequence, error->error_code);
611  free(event);
612  continue;
613  }
614 
615  /* Strip off the highest bit (set if the event is generated) */
616  int type = (event->response_type & 0x7F);
617 
618  switch (type) {
619  case XCB_BUTTON_RELEASE:
620  dragloop->result = DRAG_SUCCESS;
621  break;
622 
623  case XCB_KEY_PRESS:
624  DLOG("A key was pressed during drag, reverting changes.");
625  dragloop->result = DRAG_REVERT;
626  handle_event(type, event);
627  break;
628 
629  case XCB_UNMAP_NOTIFY: {
630  xcb_unmap_notify_event_t *unmap_event = (xcb_unmap_notify_event_t *)event;
631  Con *con = con_by_window_id(unmap_event->window);
632 
633  if (con != NULL) {
634  DLOG("UnmapNotify for window 0x%08x (container %p)\n", unmap_event->window, con);
635 
637  DLOG("UnmapNotify for a managed window on the current workspace, aborting\n");
638  dragloop->result = DRAG_ABORT;
639  }
640  }
641 
642  handle_event(type, event);
643  break;
644  }
645 
646  case XCB_MOTION_NOTIFY:
647  /* motion_notify events are saved for later */
648  FREE(last_motion_notify);
649  last_motion_notify = (xcb_motion_notify_event_t *)event;
650  break;
651 
652  default:
653  DLOG("Passing to original handler\n");
654  handle_event(type, event);
655  break;
656  }
657 
658  if (last_motion_notify != (xcb_motion_notify_event_t *)event)
659  free(event);
660 
661  if (dragloop->result != DRAGGING)
662  return;
663  }
664 
665  if (last_motion_notify == NULL)
666  return;
667 
668  dragloop->callback(
669  dragloop->con,
670  &(dragloop->old_rect),
671  last_motion_notify->root_x,
672  last_motion_notify->root_y,
673  dragloop->extra);
674  free(last_motion_notify);
675 }
676 
677 /*
678  * This function grabs your pointer and keyboard and lets you drag stuff around
679  * (borders). Every time you move your mouse, an XCB_MOTION_NOTIFY event will
680  * be received and the given callback will be called with the parameters
681  * specified (client, border on which the click originally was), the original
682  * rect of the client, the event and the new coordinates (x, y).
683  *
684  */
685 drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t
686  confine_to,
687  border_t border, int cursor, callback_t callback, const void *extra) {
688  xcb_cursor_t xcursor = (cursor && xcursor_supported) ? xcursor_get_cursor(cursor) : XCB_NONE;
689 
690  /* Grab the pointer */
691  xcb_grab_pointer_cookie_t cookie;
692  xcb_grab_pointer_reply_t *reply;
693  xcb_generic_error_t *error;
694 
695  cookie = xcb_grab_pointer(conn,
696  false, /* get all pointer events specified by the following mask */
697  root, /* grab the root window */
698  XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION, /* which events to let through */
699  XCB_GRAB_MODE_ASYNC, /* pointer events should continue as normal */
700  XCB_GRAB_MODE_ASYNC, /* keyboard mode */
701  confine_to, /* confine_to = in which window should the cursor stay */
702  xcursor, /* possibly display a special cursor */
703  XCB_CURRENT_TIME);
704 
705  if ((reply = xcb_grab_pointer_reply(conn, cookie, &error)) == NULL) {
706  ELOG("Could not grab pointer (error_code = %d)\n", error->error_code);
707  free(error);
708  return DRAG_ABORT;
709  }
710 
711  free(reply);
712 
713  /* Grab the keyboard */
714  xcb_grab_keyboard_cookie_t keyb_cookie;
715  xcb_grab_keyboard_reply_t *keyb_reply;
716 
717  keyb_cookie = xcb_grab_keyboard(conn,
718  false, /* get all keyboard events */
719  root, /* grab the root window */
720  XCB_CURRENT_TIME,
721  XCB_GRAB_MODE_ASYNC, /* continue processing pointer events as normal */
722  XCB_GRAB_MODE_ASYNC /* keyboard mode */
723  );
724 
725  if ((keyb_reply = xcb_grab_keyboard_reply(conn, keyb_cookie, &error)) == NULL) {
726  ELOG("Could not grab keyboard (error_code = %d)\n", error->error_code);
727  free(error);
728  xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
729  return DRAG_ABORT;
730  }
731 
732  free(keyb_reply);
733 
734  /* Go into our own event loop */
735  struct drag_x11_cb loop = {
736  .result = DRAGGING,
737  .con = con,
738  .callback = callback,
739  .extra = extra,
740  };
741  if (con)
742  loop.old_rect = con->rect;
743  ev_check_init(&loop.check, xcb_drag_check_cb);
744  main_set_x11_cb(false);
745  ev_check_start(main_loop, &loop.check);
746 
747  while (loop.result == DRAGGING)
748  ev_run(main_loop, EVRUN_ONCE);
749 
750  ev_check_stop(main_loop, &loop.check);
751  main_set_x11_cb(true);
752 
753  xcb_ungrab_keyboard(conn, XCB_CURRENT_TIME);
754  xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
755  xcb_flush(conn);
756 
757  return loop.result;
758 }
759 
760 /*
761  * Repositions the CT_FLOATING_CON to have the coordinates specified by
762  * newrect, but only if the coordinates are not out-of-bounds. Also reassigns
763  * the floating con to a different workspace if this move was across different
764  * outputs.
765  *
766  */
767 void floating_reposition(Con *con, Rect newrect) {
768  /* Sanity check: Are the new coordinates on any output? If not, we
769  * ignore that request. */
770  if (!contained_by_output(newrect)) {
771  ELOG("No output found at destination coordinates. Not repositioning.\n");
772  return;
773  }
774 
775  con->rect = newrect;
776 
778 
779  /* If this is a scratchpad window, don't auto center it from now on. */
780  if (con->scratchpad_state == SCRATCHPAD_FRESH)
781  con->scratchpad_state = SCRATCHPAD_CHANGED;
782 
783  tree_render();
784 }
785 
786 /*
787  * Fixes the coordinates of the floating window whenever the window gets
788  * reassigned to a different output (or when the output’s rect changes).
789  *
790  */
792  DLOG("Fixing coordinates of floating window %p (rect (%d, %d), %d x %d)\n",
793  con, con->rect.x, con->rect.y, con->rect.width, con->rect.height);
794  DLOG("old_rect = (%d, %d), %d x %d\n",
795  old_rect->x, old_rect->y, old_rect->width, old_rect->height);
796  DLOG("new_rect = (%d, %d), %d x %d\n",
797  new_rect->x, new_rect->y, new_rect->width, new_rect->height);
798  /* First we get the x/y coordinates relative to the x/y coordinates
799  * of the output on which the window is on */
800  int32_t rel_x = con->rect.x - old_rect->x + (int32_t)(con->rect.width / 2);
801  int32_t rel_y = con->rect.y - old_rect->y + (int32_t)(con->rect.height / 2);
802  /* Then we calculate a fraction, for example 0.63 for a window
803  * which is at y = 1212 of a 1920 px high output */
804  DLOG("rel_x = %d, rel_y = %d, fraction_x = %f, fraction_y = %f, output->w = %d, output->h = %d\n",
805  rel_x, rel_y, (double)rel_x / old_rect->width, (double)rel_y / old_rect->height,
806  old_rect->width, old_rect->height);
807  /* Here we have to multiply at first. Or we will lose precision when not compiled with -msse2 */
808  con->rect.x = (int32_t)new_rect->x + (double)(rel_x * (int32_t)new_rect->width) / (int32_t)old_rect->width - (int32_t)(con->rect.width / 2);
809  con->rect.y = (int32_t)new_rect->y + (double)(rel_y * (int32_t)new_rect->height) / (int32_t)old_rect->height - (int32_t)(con->rect.height / 2);
810  DLOG("Resulting coordinates: x = %d, y = %d\n", con->rect.x, con->rect.y);
811 }
812 
813 #if 0
814 /*
815  * Moves the client 10px to the specified direction.
816  *
817  */
818 void floating_move(xcb_connection_t *conn, Client *currently_focused, direction_t direction) {
819  DLOG("floating move\n");
820 
821  Rect destination = currently_focused->rect;
822  Rect *screen = &(currently_focused->workspace->output->rect);
823 
824  switch (direction) {
825  case D_LEFT:
826  destination.x -= 10;
827  break;
828  case D_RIGHT:
829  destination.x += 10;
830  break;
831  case D_UP:
832  destination.y -= 10;
833  break;
834  case D_DOWN:
835  destination.y += 10;
836  break;
837  /* to make static analyzers happy */
838  default:
839  break;
840  }
841 
842  /* Prevent windows from vanishing completely */
843  if ((int32_t)(destination.x + destination.width - 5) <= (int32_t)screen->x ||
844  (int32_t)(destination.x + 5) >= (int32_t)(screen->x + screen->width) ||
845  (int32_t)(destination.y + destination.height - 5) <= (int32_t)screen->y ||
846  (int32_t)(destination.y + 5) >= (int32_t)(screen->y + screen->height)) {
847  DLOG("boundary check failed, not moving\n");
848  return;
849  }
850 
851  currently_focused->rect = destination;
852  reposition_client(conn, currently_focused);
853 
854  /* Because reposition_client does not send a faked configure event (only resize does),
855  * we need to initiate that on our own */
856  fake_absolute_configure_notify(conn, currently_focused);
857  /* fake_absolute_configure_notify flushes */
858 }
859 
860 /*
861  * Hides all floating clients (or show them if they are currently hidden) on
862  * the specified workspace.
863  *
864  */
865 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace) {
866  Client *client;
867 
868  workspace->floating_hidden = !workspace->floating_hidden;
869  DLOG("floating_hidden is now: %d\n", workspace->floating_hidden);
870  TAILQ_FOREACH(client, &(workspace->floating_clients), floating_clients) {
871  if (workspace->floating_hidden)
872  client_unmap(conn, client);
873  else client_map(conn, client);
874  }
875 
876  /* If we just unmapped all floating windows we should ensure that the focus
877  * is set correctly, that ist, to the first non-floating client in stack */
878  if (workspace->floating_hidden)
879  SLIST_FOREACH(client, &(workspace->focus_stack), focus_clients) {
880  if (client_is_floating(client))
881  continue;
882  set_focus(conn, client, true);
883  return;
884  }
885 
886  xcb_flush(conn);
887 }
888 #endif
enum Con::@20 scratchpad_state
static Rect total_outputs_dimensions(void)
Definition: floating.c:20
struct Con * parent
Definition: data.h:529
void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event)
Called when the user clicked on a floating window while holding the floating_modifier and the right m...
Definition: floating.c:542
bool floating_maybe_reassign_ws(Con *con)
Checks if con’s coordinates are within its workspace and re-assigns it to the actual workspace if no...
Definition: floating.c:398
#define SLIST_FOREACH(var, head, field)
Definition: queue.h:114
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:400
void tree_render(void)
Renders the tree, that is rendering all outputs using render_con() and pushing the changes to X11 usi...
Definition: tree.c:516
direction_t
Definition: data.h:53
int height_increment
Definition: data.h:562
uint32_t y
Definition: data.h:132
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:83
Con * con
Definition: floating.c:589
Config config
Definition: config.c:17
xcb_connection_t * conn
Definition: main.c:43
double percent
Definition: data.h:547
int32_t floating_minimum_width
Definition: config.h:183
int render_deco_height(void)
Definition: render.c:22
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:298
Definition: data.h:56
int32_t floating_maximum_height
Definition: config.h:182
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:130
#define LOG(fmt,...)
Definition: libi3.h:76
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:177
void floating_disable(Con *con, bool automatic)
Disables floating mode for the given container by re-attaching the container to its old parent...
Definition: floating.c:319
void floating_drag_window(Con *con, const xcb_button_press_event_t *event)
Called when the user clicked on the titlebar of a floating window.
Definition: floating.c:447
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1029
struct Rect rect
Definition: data.h:531
struct Rect Rect
Definition: data.h:43
Rect rect
x, y, width, height
Definition: data.h:334
void x_push_node(Con *con)
This function pushes the properties of each node of the layout tree to X11 if they have changed (like...
Definition: x.c:603
int32_t floating_maximum_width
Maximum and minimum dimensions of a floating window.
Definition: config.h:181
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:702
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1044
ev_check check
Definition: floating.c:582
struct ev_loop * main_loop
Definition: main.c:65
#define TAILQ_FIRST(head)
Definition: queue.h:336
Definition: data.h:53
struct Window * window
Definition: data.h:564
int border_width
Definition: data.h:557
drag_result_t
This is the return value of a drag operation like drag_pointer.
Definition: floating.h:151
An Output is a physical output on your graphics driver.
Definition: data.h:313
void floating_reposition(Con *con, Rect newrect)
Repositions the CT_FLOATING_CON to have the coordinates specified by newrect, but only if the coordin...
Definition: floating.c:767
Con * con_new(Con *parent, i3Window *window)
Definition: con.c:67
enum Con::@19 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
border_style_t border_style
Definition: data.h:596
callback_t callback
Definition: floating.c:595
bool xcursor_supported
Definition: main.c:89
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1143
int base_width
Definition: data.h:553
enum Con::@18 type
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists...
Definition: con.c:442
drag_result_t result
Definition: floating.c:585
#define DLOG(fmt,...)
Definition: libi3.h:86
border_t
On which border was the dragging initiated?
Definition: floating.h:23
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:387
void floating_check_size(Con *floating_con)
Called when a floating window is created or resized.
Definition: floating.c:37
drag_result_t drag_pointer(Con *con, const xcb_button_press_event_t *event, xcb_window_t confine_to, border_t border, int cursor, callback_t callback, const void *extra)
This function grabs your pointer and keyboard and lets you drag stuff around (borders).
Definition: floating.c:685
bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus)
Closes the given container including all children.
Definition: tree.c:192
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1136
struct outputs_head outputs
Definition: randr.c:28
uint32_t height
Definition: data.h:134
Definition: data.h:54
Con * focused
Definition: tree.c:15
Con * con
Pointer to the Con which represents this output.
Definition: data.h:331
struct Rect geometry
the geometry this window requested when getting mapped
Definition: data.h:535
Rect old_rect
Definition: floating.c:592
void x_push_changes(Con *con)
Pushes all changes (state of each node, see x_push_node() and the window stack) to X11...
Definition: x.c:884
bool contained_by_output(Rect rect)
Definition: randr.c:103
char * name
Definition: data.h:537
void main_set_x11_cb(bool enable)
Enable or disable the main X11 event handling function.
Definition: main.c:144
Definition: data.h:99
void x_set_name(Con *con, const char *name)
Sets the WM_NAME property (so, no UTF8, but used only for debugging anyways) of the given name...
Definition: x.c:1101
xcb_cursor_t xcursor_get_cursor(enum xcursor_cursor_t c)
Definition: xcursor.c:62
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:193
#define TAILQ_EMPTY(head)
Definition: queue.h:344
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:507
int base_height
Definition: data.h:554
int max(int a, int b)
Definition: util.c:33
Definition: data.h:55
#define ELOG(fmt,...)
Definition: libi3.h:81
DRAGGING_CB(drag_window_callback)
Definition: floating.c:423
layout_t layout
Definition: data.h:595
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:496
uint32_t x
Definition: data.h:131
#define TAILQ_END(head)
Definition: queue.h:337
static void xcb_drag_check_cb(EV_P_ ev_check *w, int revents)
Definition: floating.c:601
int min(int a, int b)
Definition: util.c:29
Output * get_output_containing(unsigned int x, unsigned int y)
Returns the active (!) output which contains the coordinates x, y or NULL if there is no output which...
Definition: randr.c:80
border_style_t default_floating_border
The default border style for new floating windows.
Definition: config.h:174
const void * extra
Definition: floating.c:598
void fake_absolute_configure_notify(Con *con)
Generates a configure_notify_event with absolute coordinates (relative to the X root window...
Definition: xcb.c:94
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1210
struct Con * croot
Definition: tree.c:14
xcb_window_t root
Definition: main.c:56
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:18
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on...
Definition: con.c:284
int32_t floating_minimum_height
Definition: config.h:184
void floating_enable(Con *con, bool automatic)
Enables floating mode for the given container by detaching it from its parent, creating a new contain...
Definition: floating.c:105
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:791
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:523
void toggle_floating_mode(Con *con, bool automatic)
Calls floating_enable() for tiling containers and floating_disable() for floating containers...
Definition: floating.c:371
xcb_window_t leader
Holds the xcb_window_t (just an ID) for the leader window (logical parent for toolwindows and similar...
Definition: data.h:349
#define FREE(pointer)
Definition: util.h:48
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container, in "container".
Definition: ipc.c:1155
Definition: data.h:60
const xcb_button_press_event_t * event
Definition: floating.c:481
int width_increment
Definition: data.h:561
void render_con(Con *con, bool render_fullscreen)
"Renders" the given container (and its children), meaning that all rects are updated correctly...
Definition: render.c:126
void handle_event(int type, xcb_generic_event_t *event)
Takes an xcb_generic_event_t and calls the appropriate handler, based on the event type...
Definition: handlers.c:1320
uint32_t width
Definition: data.h:133
void(* callback_t)(Con *, Rect *, uint32_t, uint32_t, const void *)
Callback for dragging.
Definition: floating.h:15