i3
con.c
Go to the documentation of this file.
1 #undef I3__FILE__
2 #define I3__FILE__ "con.c"
3 /*
4  * vim:ts=4:sw=4:expandtab
5  *
6  * i3 - an improved dynamic tiling window manager
7  * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
8  *
9  * con.c: Functions which deal with containers directly (creating containers,
10  * searching containers, getting specific properties from containers,
11  * …).
12  *
13  */
14 #include "all.h"
15 #include "yajl_utils.h"
16 
17 static void con_on_remove_child(Con *con);
18 
19 /*
20  * force parent split containers to be redrawn
21  *
22  */
24  Con *parent = con;
25 
26  while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
27  if (!con_is_leaf(parent))
28  FREE(parent->deco_render_params);
29  parent = parent->parent;
30  }
31 }
32 
33 /*
34  * Create a new container (and attach it to the given parent, if not NULL).
35  * This function only initializes the data structures.
36  *
37  */
38 Con *con_new_skeleton(Con *parent, i3Window *window) {
39  Con *new = scalloc(sizeof(Con));
40  new->on_remove_child = con_on_remove_child;
42  new->aspect_ratio = 0.0;
43  new->type = CT_CON;
44  new->window = window;
45  new->border_style = config.default_border;
46  new->current_border_width = -1;
47  if (window)
48  new->depth = window->depth;
49  else
50  new->depth = XCB_COPY_FROM_PARENT;
51  DLOG("opening window\n");
52 
53  TAILQ_INIT(&(new->floating_head));
54  TAILQ_INIT(&(new->nodes_head));
55  TAILQ_INIT(&(new->focus_head));
56  TAILQ_INIT(&(new->swallow_head));
57 
58  if (parent != NULL)
59  con_attach(new, parent, false);
60 
61  return new;
62 }
63 
64 /* A wrapper for con_new_skeleton, to retain the old con_new behaviour
65  *
66  */
67 Con *con_new(Con *parent, i3Window *window) {
68  Con *new = con_new_skeleton(parent, window);
69  x_con_init(new, new->depth);
70  return new;
71 }
72 
73 /*
74  * Attaches the given container to the given parent. This happens when moving
75  * a container or when inserting a new container at a specific place in the
76  * tree.
77  *
78  * ignore_focus is to just insert the Con at the end (useful when creating a
79  * new split container *around* some containers, that is, detaching and
80  * attaching them in order without wanting to mess with the focus in between).
81  *
82  */
83 void con_attach(Con *con, Con *parent, bool ignore_focus) {
84  con->parent = parent;
85  Con *loop;
86  Con *current = NULL;
87  struct nodes_head *nodes_head = &(parent->nodes_head);
88  struct focus_head *focus_head = &(parent->focus_head);
89 
90  /* Workspaces are handled differently: they need to be inserted at the
91  * right position. */
92  if (con->type == CT_WORKSPACE) {
93  DLOG("it's a workspace. num = %d\n", con->num);
94  if (con->num == -1 || TAILQ_EMPTY(nodes_head)) {
95  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
96  } else {
97  current = TAILQ_FIRST(nodes_head);
98  if (con->num < current->num) {
99  /* we need to insert the container at the beginning */
100  TAILQ_INSERT_HEAD(nodes_head, con, nodes);
101  } else {
102  while (current->num != -1 && con->num > current->num) {
103  current = TAILQ_NEXT(current, nodes);
104  if (current == TAILQ_END(nodes_head)) {
105  current = NULL;
106  break;
107  }
108  }
109  /* we need to insert con after current, if current is not NULL */
110  if (current)
111  TAILQ_INSERT_BEFORE(current, con, nodes);
112  else
113  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
114  }
115  }
116  goto add_to_focus_head;
117  }
118 
119  if (con->type == CT_FLOATING_CON) {
120  DLOG("Inserting into floating containers\n");
121  TAILQ_INSERT_TAIL(&(parent->floating_head), con, floating_windows);
122  } else {
123  if (!ignore_focus) {
124  /* Get the first tiling container in focus stack */
125  TAILQ_FOREACH(loop, &(parent->focus_head), focused) {
126  if (loop->type == CT_FLOATING_CON)
127  continue;
128  current = loop;
129  break;
130  }
131  }
132 
133  /* When the container is not a split container (but contains a window)
134  * and is attached to a workspace, we check if the user configured a
135  * workspace_layout. This is done in workspace_attach_to, which will
136  * provide us with the container to which we should attach (either the
137  * workspace or a new split container with the configured
138  * workspace_layout).
139  */
140  if (con->window != NULL &&
141  parent->type == CT_WORKSPACE &&
142  parent->workspace_layout != L_DEFAULT) {
143  DLOG("Parent is a workspace. Applying default layout...\n");
144  Con *target = workspace_attach_to(parent);
145 
146  /* Attach the original con to this new split con instead */
147  nodes_head = &(target->nodes_head);
148  focus_head = &(target->focus_head);
149  con->parent = target;
150  current = NULL;
151 
152  DLOG("done\n");
153  }
154 
155  /* Insert the container after the tiling container, if found.
156  * When adding to a CT_OUTPUT, just append one after another. */
157  if (current && parent->type != CT_OUTPUT) {
158  DLOG("Inserting con = %p after last focused tiling con %p\n",
159  con, current);
160  TAILQ_INSERT_AFTER(nodes_head, current, con, nodes);
161  } else
162  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
163  }
164 
165 add_to_focus_head:
166  /* We insert to the TAIL because con_focus() will correct this.
167  * This way, we have the option to insert Cons without having
168  * to focus them. */
169  TAILQ_INSERT_TAIL(focus_head, con, focused);
171 }
172 
173 /*
174  * Detaches the given container from its current parent
175  *
176  */
177 void con_detach(Con *con) {
179  if (con->type == CT_FLOATING_CON) {
180  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
181  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
182  } else {
183  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
184  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
185  }
186 }
187 
188 /*
189  * Sets input focus to the given container. Will be updated in X11 in the next
190  * run of x_push_changes().
191  *
192  */
193 void con_focus(Con *con) {
194  assert(con != NULL);
195  DLOG("con_focus = %p\n", con);
196 
197  /* 1: set focused-pointer to the new con */
198  /* 2: exchange the position of the container in focus stack of the parent all the way up */
199  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
200  TAILQ_INSERT_HEAD(&(con->parent->focus_head), con, focused);
201  if (con->parent->parent != NULL)
202  con_focus(con->parent);
203 
204  focused = con;
205  /* We can't blindly reset non-leaf containers since they might have
206  * other urgent children. Therefore we only reset leafs and propagate
207  * the changes upwards via con_update_parents_urgency() which does proper
208  * checks before resetting the urgency.
209  */
210  if (con->urgent && con_is_leaf(con)) {
211  con->urgent = false;
214  ipc_send_window_event("urgent", con);
215  }
216 }
217 
218 /*
219  * Returns true when this node is a leaf node (has no children)
220  *
221  */
222 bool con_is_leaf(Con *con) {
223  return TAILQ_EMPTY(&(con->nodes_head));
224 }
225 
226 /*
227  * Returns true when this con is a leaf node with a managed X11 window (e.g.,
228  * excluding dock containers)
229  */
231  return (con != NULL && con->window != NULL && con->window->id != XCB_WINDOW_NONE && con_get_workspace(con) != NULL);
232 }
233 
238 bool con_has_children(Con *con) {
239  return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head)));
240 }
241 
242 /*
243  * Returns true if a container should be considered split.
244  *
245  */
246 bool con_is_split(Con *con) {
247  if (con_is_leaf(con))
248  return false;
249 
250  switch (con->layout) {
251  case L_DOCKAREA:
252  case L_OUTPUT:
253  return false;
254 
255  default:
256  return true;
257  }
258 }
259 
260 /*
261  * Returns true if this node accepts a window (if the node swallows windows,
262  * it might already have swallowed enough and cannot hold any more).
263  *
264  */
266  /* 1: workspaces never accept direct windows */
267  if (con->type == CT_WORKSPACE)
268  return false;
269 
270  if (con_is_split(con)) {
271  DLOG("container %p does not accept windows, it is a split container.\n", con);
272  return false;
273  }
274 
275  /* TODO: if this is a swallowing container, we need to check its max_clients */
276  return (con->window == NULL);
277 }
278 
279 /*
280  * Gets the output container (first container with CT_OUTPUT in hierarchy) this
281  * node is on.
282  *
283  */
285  Con *result = con;
286  while (result != NULL && result->type != CT_OUTPUT)
287  result = result->parent;
288  /* We must be able to get an output because focus can never be set higher
289  * in the tree (root node cannot be focused). */
290  assert(result != NULL);
291  return result;
292 }
293 
294 /*
295  * Gets the workspace container this node is on.
296  *
297  */
299  Con *result = con;
300  while (result != NULL && result->type != CT_WORKSPACE)
301  result = result->parent;
302  return result;
303 }
304 
305 /*
306  * Searches parenst of the given 'con' until it reaches one with the specified
307  * 'orientation'. Aborts when it comes across a floating_con.
308  *
309  */
311  DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation);
312  Con *parent = con->parent;
313  if (parent->type == CT_FLOATING_CON)
314  return NULL;
315  while (con_orientation(parent) != orientation) {
316  DLOG("Need to go one level further up\n");
317  parent = parent->parent;
318  /* Abort when we reach a floating con, or an output con */
319  if (parent &&
320  (parent->type == CT_FLOATING_CON ||
321  parent->type == CT_OUTPUT ||
322  (parent->parent && parent->parent->type == CT_OUTPUT)))
323  parent = NULL;
324  if (parent == NULL)
325  break;
326  }
327  DLOG("Result: %p\n", parent);
328  return parent;
329 }
330 
331 /*
332  * helper data structure for the breadth-first-search in
333  * con_get_fullscreen_con()
334  *
335  */
336 struct bfs_entry {
338 
339  TAILQ_ENTRY(bfs_entry) entries;
340 };
341 
342 /*
343  * Returns the first fullscreen node below this node.
344  *
345  */
347  Con *current, *child;
348 
349  /* TODO: is breadth-first-search really appropriate? (check as soon as
350  * fullscreen levels and fullscreen for containers is implemented) */
351  TAILQ_HEAD(bfs_head, bfs_entry) bfs_head = TAILQ_HEAD_INITIALIZER(bfs_head);
352  struct bfs_entry *entry = smalloc(sizeof(struct bfs_entry));
353  entry->con = con;
354  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
355 
356  while (!TAILQ_EMPTY(&bfs_head)) {
357  entry = TAILQ_FIRST(&bfs_head);
358  current = entry->con;
359  if (current != con && current->fullscreen_mode == fullscreen_mode) {
360  /* empty the queue */
361  while (!TAILQ_EMPTY(&bfs_head)) {
362  entry = TAILQ_FIRST(&bfs_head);
363  TAILQ_REMOVE(&bfs_head, entry, entries);
364  free(entry);
365  }
366  return current;
367  }
368 
369  TAILQ_REMOVE(&bfs_head, entry, entries);
370  free(entry);
371 
372  TAILQ_FOREACH(child, &(current->nodes_head), nodes) {
373  entry = smalloc(sizeof(struct bfs_entry));
374  entry->con = child;
375  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
376  }
377 
378  TAILQ_FOREACH(child, &(current->floating_head), floating_windows) {
379  entry = smalloc(sizeof(struct bfs_entry));
380  entry->con = child;
381  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
382  }
383  }
384 
385  return NULL;
386 }
387 
392 bool con_is_internal(Con *con) {
393  return (con->name[0] == '_' && con->name[1] == '_');
394 }
395 
396 /*
397  * Returns true if the node is floating.
398  *
399  */
400 bool con_is_floating(Con *con) {
401  assert(con != NULL);
402  DLOG("checking if con %p is floating\n", con);
403  return (con->floating >= FLOATING_AUTO_ON);
404 }
405 
406 /*
407  * Checks if the given container is either floating or inside some floating
408  * container. It returns the FLOATING_CON container.
409  *
410  */
412  assert(con != NULL);
413  if (con->type == CT_FLOATING_CON)
414  return con;
415 
416  if (con->floating >= FLOATING_AUTO_ON)
417  return con->parent;
418 
419  if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT)
420  return NULL;
421 
422  return con_inside_floating(con->parent);
423 }
424 
425 /*
426  * Checks if the given container is inside a focused container.
427  *
428  */
430  if (con == focused)
431  return true;
432  if (!con->parent)
433  return false;
434  return con_inside_focused(con->parent);
435 }
436 
437 /*
438  * Returns the container with the given client window ID or NULL if no such
439  * container exists.
440  *
441  */
442 Con *con_by_window_id(xcb_window_t window) {
443  Con *con;
445  if (con->window != NULL && con->window->id == window)
446  return con;
447  return NULL;
448 }
449 
450 /*
451  * Returns the container with the given frame ID or NULL if no such container
452  * exists.
453  *
454  */
455 Con *con_by_frame_id(xcb_window_t frame) {
456  Con *con;
458  if (con->frame == frame)
459  return con;
460  return NULL;
461 }
462 
463 /*
464  * Returns the first container below 'con' which wants to swallow this window
465  * TODO: priority
466  *
467  */
468 Con *con_for_window(Con *con, i3Window *window, Match **store_match) {
469  Con *child;
470  Match *match;
471  //DLOG("searching con for window %p starting at con %p\n", window, con);
472  //DLOG("class == %s\n", window->class_class);
473 
474  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
475  TAILQ_FOREACH(match, &(child->swallow_head), matches) {
476  if (!match_matches_window(match, window))
477  continue;
478  if (store_match != NULL)
479  *store_match = match;
480  return child;
481  }
482  Con *result = con_for_window(child, window, store_match);
483  if (result != NULL)
484  return result;
485  }
486 
487  TAILQ_FOREACH(child, &(con->floating_head), floating_windows) {
488  TAILQ_FOREACH(match, &(child->swallow_head), matches) {
489  if (!match_matches_window(match, window))
490  continue;
491  if (store_match != NULL)
492  *store_match = match;
493  return child;
494  }
495  Con *result = con_for_window(child, window, store_match);
496  if (result != NULL)
497  return result;
498  }
499 
500  return NULL;
501 }
502 
503 /*
504  * Returns the number of children of this container.
505  *
506  */
508  Con *child;
509  int children = 0;
510 
511  TAILQ_FOREACH(child, &(con->nodes_head), nodes)
512  children++;
513 
514  return children;
515 }
516 
517 /*
518  * Updates the percent attribute of the children of the given container. This
519  * function needs to be called when a window is added or removed from a
520  * container.
521  *
522  */
523 void con_fix_percent(Con *con) {
524  Con *child;
525  int children = con_num_children(con);
526 
527  // calculate how much we have distributed and how many containers
528  // with a percentage set we have
529  double total = 0.0;
530  int children_with_percent = 0;
531  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
532  if (child->percent > 0.0) {
533  total += child->percent;
534  ++children_with_percent;
535  }
536  }
537 
538  // if there were children without a percentage set, set to a value that
539  // will make those children proportional to all others
540  if (children_with_percent != children) {
541  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
542  if (child->percent <= 0.0) {
543  if (children_with_percent == 0)
544  total += (child->percent = 1.0);
545  else
546  total += (child->percent = total / children_with_percent);
547  }
548  }
549  }
550 
551  // if we got a zero, just distribute the space equally, otherwise
552  // distribute according to the proportions we got
553  if (total == 0.0) {
554  TAILQ_FOREACH(child, &(con->nodes_head), nodes)
555  child->percent = 1.0 / children;
556  } else if (total != 1.0) {
557  TAILQ_FOREACH(child, &(con->nodes_head), nodes)
558  child->percent /= total;
559  }
560 }
561 
562 /*
563  * Toggles fullscreen mode for the given container. If there already is a
564  * fullscreen container on this workspace, fullscreen will be disabled and then
565  * enabled for the container the user wants to have in fullscreen mode.
566  *
567  */
568 void con_toggle_fullscreen(Con *con, int fullscreen_mode) {
569  if (con->type == CT_WORKSPACE) {
570  DLOG("You cannot make a workspace fullscreen.\n");
571  return;
572  }
573 
574  DLOG("toggling fullscreen for %p / %s\n", con, con->name);
575 
576  if (con->fullscreen_mode == CF_NONE)
577  con_enable_fullscreen(con, fullscreen_mode);
578  else
580 }
581 
582 /*
583  * Sets the specified fullscreen mode for the given container, sends the
584  * “fullscreen_mode” event and changes the XCB fullscreen property of the
585  * container’s window, if any.
586  *
587  */
588 static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode) {
589  con->fullscreen_mode = fullscreen_mode;
590 
591  DLOG("mode now: %d\n", con->fullscreen_mode);
592 
593  /* Send an ipc window "fullscreen_mode" event */
594  ipc_send_window_event("fullscreen_mode", con);
595 
596  /* update _NET_WM_STATE if this container has a window */
597  /* TODO: when a window is assigned to a container which is already
598  * fullscreened, this state needs to be pushed to the client, too */
599  if (con->window == NULL)
600  return;
601 
602  uint32_t values[1];
603  unsigned int num = 0;
604 
605  if (con->fullscreen_mode != CF_NONE)
606  values[num++] = A__NET_WM_STATE_FULLSCREEN;
607 
608  xcb_change_property(conn, XCB_PROP_MODE_REPLACE, con->window->id,
609  A__NET_WM_STATE, XCB_ATOM_ATOM, 32, num, values);
610 }
611 
612 /*
613  * Enables fullscreen mode for the given container, if necessary.
614  *
615  * If the container’s mode is already CF_OUTPUT or CF_GLOBAL, the container is
616  * kept fullscreen but its mode is set to CF_GLOBAL and CF_OUTPUT,
617  * respectively.
618  *
619  * Other fullscreen containers will be disabled first, if they hide the new
620  * one.
621  *
622  */
623 void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode) {
624  if (con->type == CT_WORKSPACE) {
625  DLOG("You cannot make a workspace fullscreen.\n");
626  return;
627  }
628 
629  assert(fullscreen_mode == CF_GLOBAL || fullscreen_mode == CF_OUTPUT);
630 
631  if (fullscreen_mode == CF_GLOBAL)
632  DLOG("enabling global fullscreen for %p / %s\n", con, con->name);
633  else
634  DLOG("enabling fullscreen for %p / %s\n", con, con->name);
635 
636  if (con->fullscreen_mode == fullscreen_mode) {
637  DLOG("fullscreen already enabled for %p / %s\n", con, con->name);
638  return;
639  }
640 
641  Con *con_ws = con_get_workspace(con);
642 
643  /* Disable any fullscreen container that would conflict the new one. */
644  Con *fullscreen = con_get_fullscreen_con(croot, CF_GLOBAL);
645  if (fullscreen == NULL)
646  fullscreen = con_get_fullscreen_con(con_ws, CF_OUTPUT);
647  if (fullscreen != NULL)
648  con_disable_fullscreen(fullscreen);
649 
650  /* Set focus to new fullscreen container. Unless in global fullscreen mode
651  * and on another workspace restore focus afterwards.
652  * Switch to the container’s workspace if mode is global. */
653  Con *cur_ws = con_get_workspace(focused);
654  Con *old_focused = focused;
655  if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
656  workspace_show(con_ws);
657  con_focus(con);
658  if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
659  con_focus(old_focused);
660 
661  con_set_fullscreen_mode(con, fullscreen_mode);
662 }
663 
664 /*
665  * Disables fullscreen mode for the given container regardless of the mode, if
666  * necessary.
667  *
668  */
670  if (con->type == CT_WORKSPACE) {
671  DLOG("You cannot make a workspace fullscreen.\n");
672  return;
673  }
674 
675  DLOG("disabling fullscreen for %p / %s\n", con, con->name);
676 
677  if (con->fullscreen_mode == CF_NONE) {
678  DLOG("fullscreen already disabled for %p / %s\n", con, con->name);
679  return;
680  }
681 
683 }
684 
685 /*
686  * Moves the given container to the currently focused container on the given
687  * workspace.
688  *
689  * The fix_coordinates flag will translate the current coordinates (offset from
690  * the monitor position basically) to appropriate coordinates on the
691  * destination workspace.
692  * Not enabling this behaviour comes in handy when this function gets called by
693  * floating_maybe_reassign_ws, which will only "move" a floating window when it
694  * *already* changed its coordinates to a different output.
695  *
696  * The dont_warp flag disables pointer warping and will be set when this
697  * function is called while dragging a floating window.
698  *
699  * TODO: is there a better place for this function?
700  *
701  */
702 void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp) {
703  /* Prevent moving if this would violate the fullscreen focus restrictions. */
704  if (!con_fullscreen_permits_focusing(workspace)) {
705  LOG("Cannot move out of a fullscreen container");
706  return;
707  }
708 
709  if (con_is_floating(con)) {
710  DLOG("Using FLOATINGCON instead\n");
711  con = con->parent;
712  }
713 
714  Con *source_ws = con_get_workspace(con);
715  if (workspace == source_ws) {
716  DLOG("Not moving, already there\n");
717  return;
718  }
719 
720  if (con->type == CT_WORKSPACE) {
721  /* Re-parent all of the old workspace's floating windows. */
722  Con *child;
723  while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
724  child = TAILQ_FIRST(&(source_ws->floating_head));
725  con_move_to_workspace(child, workspace, true, true);
726  }
727 
728  /* If there are no non-floating children, ignore the workspace. */
729  if (con_is_leaf(con))
730  return;
731 
732  con = workspace_encapsulate(con);
733  if (con == NULL) {
734  ELOG("Workspace failed to move its contents into a container!\n");
735  return;
736  }
737  }
738 
739  /* Save the current workspace. So we can call workspace_show() by the end
740  * of this function. */
741  Con *current_ws = con_get_workspace(focused);
742 
743  Con *source_output = con_get_output(con),
744  *dest_output = con_get_output(workspace);
745 
746  /* 1: save the container which is going to be focused after the current
747  * container is moved away */
748  Con *focus_next = con_next_focused(con);
749 
750  /* 2: get the focused container of this workspace */
751  Con *next = con_descend_focused(workspace);
752 
753  /* 3: we go up one level, but only when next is a normal container */
754  if (next->type != CT_WORKSPACE) {
755  DLOG("next originally = %p / %s / type %d\n", next, next->name, next->type);
756  next = next->parent;
757  }
758 
759  /* 4: if the target container is floating, we get the workspace instead.
760  * Only tiling windows need to get inserted next to the current container.
761  * */
762  Con *floatingcon = con_inside_floating(next);
763  if (floatingcon != NULL) {
764  DLOG("floatingcon, going up even further\n");
765  next = floatingcon->parent;
766  }
767 
768  if (con->type == CT_FLOATING_CON) {
769  Con *ws = con_get_workspace(next);
770  DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name);
771  next = ws;
772  }
773 
774  if (source_output != dest_output) {
775  /* Take the relative coordinates of the current output, then add them
776  * to the coordinate space of the correct output */
777  if (fix_coordinates && con->type == CT_FLOATING_CON) {
778  floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
779  } else
780  DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
781 
782  /* If moving to a visible workspace, call show so it can be considered
783  * focused. Must do before attaching because workspace_show checks to see
784  * if focused container is in its area. */
785  if (workspace_is_visible(workspace)) {
786  workspace_show(workspace);
787 
788  /* Don’t warp if told so (when dragging floating windows with the
789  * mouse for example) */
790  if (dont_warp)
791  x_set_warp_to(NULL);
792  else
793  x_set_warp_to(&(con->rect));
794  }
795  }
796 
797  /* If moving a fullscreen container and the destination already has a
798  * fullscreen window on it, un-fullscreen the target's fullscreen con. */
799  Con *fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT);
800  if (con->fullscreen_mode != CF_NONE && fullscreen != NULL) {
801  con_toggle_fullscreen(fullscreen, CF_OUTPUT);
802  fullscreen = NULL;
803  }
804 
805  DLOG("Re-attaching container to %p / %s\n", next, next->name);
806  /* 5: re-attach the con to the parent of this focused container */
807  Con *parent = con->parent;
808  con_detach(con);
809  con_attach(con, next, false);
810 
811  /* 6: fix the percentages */
812  con_fix_percent(parent);
813  con->percent = 0.0;
814  con_fix_percent(next);
815 
816  /* 7: focus the con on the target workspace, but only within that
817  * workspace, that is, don’t move focus away if the target workspace is
818  * invisible.
819  * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and
820  * we don’t focus when there is a fullscreen con on that workspace. */
821  if (!con_is_internal(workspace) && !fullscreen) {
822  /* We need to save the focused workspace on the output in case the
823  * new workspace is hidden and it's necessary to immediately switch
824  * back to the originally-focused workspace. */
825  Con *old_focus = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
827 
828  /* Restore focus if the output's focused workspace has changed. */
829  if (con_get_workspace(focused) != old_focus)
830  con_focus(old_focus);
831  }
832 
833  /* 8: when moving to another workspace, we leave the focus on the current
834  * workspace. (see also #809) */
835 
836  /* Descend focus stack in case focus_next is a workspace which can
837  * occur if we move to the same workspace. Also show current workspace
838  * to ensure it is focused. */
839  workspace_show(current_ws);
840 
841  /* Set focus only if con was on current workspace before moving.
842  * Otherwise we would give focus to some window on different workspace. */
843  if (source_ws == current_ws)
844  con_focus(con_descend_focused(focus_next));
845 
846  /* If anything within the container is associated with a startup sequence,
847  * delete it so child windows won't be created on the old workspace. */
848  struct Startup_Sequence *sequence;
849  xcb_get_property_cookie_t cookie;
850  xcb_get_property_reply_t *startup_id_reply;
851 
852  if (!con_is_leaf(con)) {
853  Con *child;
854  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
855  if (!child->window)
856  continue;
857 
858  cookie = xcb_get_property(conn, false, child->window->id,
859  A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512);
860  startup_id_reply = xcb_get_property_reply(conn, cookie, NULL);
861 
862  sequence = startup_sequence_get(child->window, startup_id_reply, true);
863  if (sequence != NULL)
864  startup_sequence_delete(sequence);
865  }
866  }
867 
868  if (con->window) {
869  cookie = xcb_get_property(conn, false, con->window->id,
870  A__NET_STARTUP_ID, XCB_GET_PROPERTY_TYPE_ANY, 0, 512);
871  startup_id_reply = xcb_get_property_reply(conn, cookie, NULL);
872 
873  sequence = startup_sequence_get(con->window, startup_id_reply, true);
874  if (sequence != NULL)
875  startup_sequence_delete(sequence);
876  }
877 
878  CALL(parent, on_remove_child);
879 
880  ipc_send_window_event("move", con);
881 }
882 
883 /*
884  * Returns the orientation of the given container (for stacked containers,
885  * vertical orientation is used regardless of the actual orientation of the
886  * container).
887  *
888  */
890  switch (con->layout) {
891  case L_SPLITV:
892  /* stacking containers behave like they are in vertical orientation */
893  case L_STACKED:
894  return VERT;
895 
896  case L_SPLITH:
897  /* tabbed containers behave like they are in vertical orientation */
898  case L_TABBED:
899  return HORIZ;
900 
901  case L_DEFAULT:
902  DLOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
903  assert(false);
904  return HORIZ;
905 
906  case L_DOCKAREA:
907  case L_OUTPUT:
908  DLOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
909  assert(false);
910  return HORIZ;
911 
912  default:
913  DLOG("con_orientation() ran into default\n");
914  assert(false);
915  }
916 }
917 
918 /*
919  * Returns the container which will be focused next when the given container
920  * is not available anymore. Called in tree_close and con_move_to_workspace
921  * to properly restore focus.
922  *
923  */
925  Con *next;
926  /* floating containers are attached to a workspace, so we focus either the
927  * next floating container (if any) or the workspace itself. */
928  if (con->type == CT_FLOATING_CON) {
929  DLOG("selecting next for CT_FLOATING_CON\n");
930  next = TAILQ_NEXT(con, floating_windows);
931  DLOG("next = %p\n", next);
932  if (!next) {
933  next = TAILQ_PREV(con, floating_head, floating_windows);
934  DLOG("using prev, next = %p\n", next);
935  }
936  if (!next) {
937  Con *ws = con_get_workspace(con);
938  next = ws;
939  DLOG("no more floating containers for next = %p, restoring workspace focus\n", next);
940  while (next != TAILQ_END(&(ws->focus_head)) && !TAILQ_EMPTY(&(next->focus_head))) {
941  next = TAILQ_FIRST(&(next->focus_head));
942  if (next == con) {
943  DLOG("skipping container itself, we want the next client\n");
944  next = TAILQ_NEXT(next, focused);
945  }
946  }
947  if (next == TAILQ_END(&(ws->focus_head))) {
948  DLOG("Focus list empty, returning ws\n");
949  next = ws;
950  }
951  } else {
952  /* Instead of returning the next CT_FLOATING_CON, we descend it to
953  * get an actual window to focus. */
954  next = con_descend_focused(next);
955  }
956  return next;
957  }
958 
959  /* dock clients cannot be focused, so we focus the workspace instead */
960  if (con->parent->type == CT_DOCKAREA) {
961  DLOG("selecting workspace for dock client\n");
963  }
964 
965  /* if 'con' is not the first entry in the focus stack, use the first one as
966  * it’s currently focused already */
967  Con *first = TAILQ_FIRST(&(con->parent->focus_head));
968  if (first != con) {
969  DLOG("Using first entry %p\n", first);
970  next = first;
971  } else {
972  /* try to focus the next container on the same level as this one or fall
973  * back to its parent */
974  if (!(next = TAILQ_NEXT(con, focused)))
975  next = con->parent;
976  }
977 
978  /* now go down the focus stack as far as
979  * possible, excluding the current container */
980  while (!TAILQ_EMPTY(&(next->focus_head)) &&
981  TAILQ_FIRST(&(next->focus_head)) != con)
982  next = TAILQ_FIRST(&(next->focus_head));
983 
984  return next;
985 }
986 
987 /*
988  * Get the next/previous container in the specified orientation. This may
989  * travel up until it finds a container with suitable orientation.
990  *
991  */
992 Con *con_get_next(Con *con, char way, orientation_t orientation) {
993  DLOG("con_get_next(way=%c, orientation=%d)\n", way, orientation);
994  /* 1: get the first parent with the same orientation */
995  Con *cur = con;
996  while (con_orientation(cur->parent) != orientation) {
997  DLOG("need to go one level further up\n");
998  if (cur->parent->type == CT_WORKSPACE) {
999  LOG("that's a workspace, we can't go further up\n");
1000  return NULL;
1001  }
1002  cur = cur->parent;
1003  }
1004 
1005  /* 2: chose next (or previous) */
1006  Con *next;
1007  if (way == 'n') {
1008  next = TAILQ_NEXT(cur, nodes);
1009  /* if we are at the end of the list, we need to wrap */
1010  if (next == TAILQ_END(&(parent->nodes_head)))
1011  return NULL;
1012  } else {
1013  next = TAILQ_PREV(cur, nodes_head, nodes);
1014  /* if we are at the end of the list, we need to wrap */
1015  if (next == TAILQ_END(&(cur->nodes_head)))
1016  return NULL;
1017  }
1018  DLOG("next = %p\n", next);
1019 
1020  return next;
1021 }
1022 
1023 /*
1024  * Returns the focused con inside this client, descending the tree as far as
1025  * possible. This comes in handy when attaching a con to a workspace at the
1026  * currently focused position, for example.
1027  *
1028  */
1030  Con *next = con;
1031  while (next != focused && !TAILQ_EMPTY(&(next->focus_head)))
1032  next = TAILQ_FIRST(&(next->focus_head));
1033  return next;
1034 }
1035 
1036 /*
1037  * Returns the focused con inside this client, descending the tree as far as
1038  * possible. This comes in handy when attaching a con to a workspace at the
1039  * currently focused position, for example.
1040  *
1041  * Works like con_descend_focused but considers only tiling cons.
1042  *
1043  */
1045  Con *next = con;
1046  Con *before;
1047  Con *child;
1048  if (next == focused)
1049  return next;
1050  do {
1051  before = next;
1052  TAILQ_FOREACH(child, &(next->focus_head), focused) {
1053  if (child->type == CT_FLOATING_CON)
1054  continue;
1055 
1056  next = child;
1057  break;
1058  }
1059  } while (before != next && next != focused);
1060  return next;
1061 }
1062 
1063 /*
1064  * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
1065  * direction is D_LEFT, then we return the rightmost container and if direction
1066  * is D_RIGHT, we return the leftmost container. This is because if we are
1067  * moving D_LEFT, and thus want the rightmost container.
1068  *
1069  */
1071  Con *most = NULL;
1072  Con *current;
1073  int orientation = con_orientation(con);
1074  DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction);
1075  if (direction == D_LEFT || direction == D_RIGHT) {
1076  if (orientation == HORIZ) {
1077  /* If the direction is horizontal, we can use either the first
1078  * (D_RIGHT) or the last con (D_LEFT) */
1079  if (direction == D_RIGHT)
1080  most = TAILQ_FIRST(&(con->nodes_head));
1081  else
1082  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1083  } else if (orientation == VERT) {
1084  /* Wrong orientation. We use the last focused con. Within that con,
1085  * we recurse to chose the left/right con or at least the last
1086  * focused one. */
1087  TAILQ_FOREACH(current, &(con->focus_head), focused) {
1088  if (current->type != CT_FLOATING_CON) {
1089  most = current;
1090  break;
1091  }
1092  }
1093  } else {
1094  /* If the con has no orientation set, it’s not a split container
1095  * but a container with a client window, so stop recursing */
1096  return con;
1097  }
1098  }
1099 
1100  if (direction == D_UP || direction == D_DOWN) {
1101  if (orientation == VERT) {
1102  /* If the direction is vertical, we can use either the first
1103  * (D_DOWN) or the last con (D_UP) */
1104  if (direction == D_UP)
1105  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1106  else
1107  most = TAILQ_FIRST(&(con->nodes_head));
1108  } else if (orientation == HORIZ) {
1109  /* Wrong orientation. We use the last focused con. Within that con,
1110  * we recurse to chose the top/bottom con or at least the last
1111  * focused one. */
1112  TAILQ_FOREACH(current, &(con->focus_head), focused) {
1113  if (current->type != CT_FLOATING_CON) {
1114  most = current;
1115  break;
1116  }
1117  }
1118  } else {
1119  /* If the con has no orientation set, it’s not a split container
1120  * but a container with a client window, so stop recursing */
1121  return con;
1122  }
1123  }
1124 
1125  if (!most)
1126  return con;
1127  return con_descend_direction(most, direction);
1128 }
1129 
1130 /*
1131  * Returns a "relative" Rect which contains the amount of pixels that need to
1132  * be added to the original Rect to get the final position (obviously the
1133  * amount of pixels for normal, 1pixel and borderless are different).
1134  *
1135  */
1137  adjacent_t borders_to_hide = ADJ_NONE;
1138  int border_width = con->current_border_width;
1139  DLOG("The border width for con is set to: %d\n", con->current_border_width);
1140  Rect result;
1141  if (con->current_border_width < 0) {
1142  if (con_is_floating(con)) {
1143  border_width = config.default_floating_border_width;
1144  } else {
1145  border_width = config.default_border_width;
1146  }
1147  }
1148  DLOG("Effective border width is set to: %d\n", border_width);
1149  /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */
1150  int border_style = con_border_style(con);
1151  if (border_style == BS_NONE)
1152  return (Rect){0, 0, 0, 0};
1153  borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
1154  if (border_style == BS_NORMAL) {
1155  result = (Rect){border_width, 0, -(2 * border_width), -(border_width)};
1156  } else {
1157  result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)};
1158  }
1159 
1160  /* Floating windows are never adjacent to any other window, so
1161  don’t hide their border(s). This prevents bug #998. */
1162  if (con_is_floating(con))
1163  return result;
1164 
1165  if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) {
1166  result.x -= border_width;
1167  result.width += border_width;
1168  }
1169  if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) {
1170  result.width += border_width;
1171  }
1172  if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) {
1173  result.y -= border_width;
1174  result.height += border_width;
1175  }
1176  if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) {
1177  result.height += border_width;
1178  }
1179  return result;
1180 }
1181 
1182 /*
1183  * Returns adjacent borders of the window. We need this if hide_edge_borders is
1184  * enabled.
1185  */
1187  adjacent_t result = ADJ_NONE;
1189  if (con->rect.x == workspace->rect.x)
1190  result |= ADJ_LEFT_SCREEN_EDGE;
1191  if (con->rect.x + con->rect.width == workspace->rect.x + workspace->rect.width)
1192  result |= ADJ_RIGHT_SCREEN_EDGE;
1193  if (con->rect.y == workspace->rect.y)
1194  result |= ADJ_UPPER_SCREEN_EDGE;
1195  if (con->rect.y + con->rect.height == workspace->rect.y + workspace->rect.height)
1196  result |= ADJ_LOWER_SCREEN_EDGE;
1197  return result;
1198 }
1199 
1200 /*
1201  * Use this function to get a container’s border style. This is important
1202  * because when inside a stack, the border style is always BS_NORMAL.
1203  * For tabbed mode, the same applies, with one exception: when the container is
1204  * borderless and the only element in the tabbed container, the border is not
1205  * rendered.
1206  *
1207  * For children of a CT_DOCKAREA, the border style is always none.
1208  *
1209  */
1212  if (fs == con) {
1213  DLOG("this one is fullscreen! overriding BS_NONE\n");
1214  return BS_NONE;
1215  }
1216 
1217  if (con->parent->layout == L_STACKED)
1218  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1219 
1220  if (con->parent->layout == L_TABBED && con->border_style != BS_NORMAL)
1221  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1222 
1223  if (con->parent->type == CT_DOCKAREA)
1224  return BS_NONE;
1225 
1226  return con->border_style;
1227 }
1228 
1229 /*
1230  * Sets the given border style on con, correctly keeping the position/size of a
1231  * floating window.
1232  *
1233  */
1234 void con_set_border_style(Con *con, int border_style, int border_width) {
1235  /* Handle the simple case: non-floating containerns */
1236  if (!con_is_floating(con)) {
1237  con->border_style = border_style;
1238  con->current_border_width = border_width;
1239  return;
1240  }
1241 
1242  /* For floating containers, we want to keep the position/size of the
1243  * *window* itself. We first add the border pixels to con->rect to make
1244  * con->rect represent the absolute position of the window (same for
1245  * parent). Then, we change the border style and subtract the new border
1246  * pixels. For the parent, we do the same also for the decoration. */
1247  DLOG("This is a floating container\n");
1248 
1249  Con *parent = con->parent;
1250  Rect bsr = con_border_style_rect(con);
1251  int deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1252 
1253  con->rect = rect_add(con->rect, bsr);
1254  parent->rect = rect_add(parent->rect, bsr);
1255  parent->rect.y += deco_height;
1256  parent->rect.height -= deco_height;
1257 
1258  /* Change the border style, get new border/decoration values. */
1259  con->border_style = border_style;
1260  con->current_border_width = border_width;
1261  bsr = con_border_style_rect(con);
1262  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1263 
1264  con->rect = rect_sub(con->rect, bsr);
1265  parent->rect = rect_sub(parent->rect, bsr);
1266  parent->rect.y -= deco_height;
1267  parent->rect.height += deco_height;
1268 }
1269 
1270 /*
1271  * This function changes the layout of a given container. Use it to handle
1272  * special cases like changing a whole workspace to stacked/tabbed (creates a
1273  * new split container before).
1274  *
1275  */
1276 void con_set_layout(Con *con, layout_t layout) {
1277  DLOG("con_set_layout(%p, %d), con->type = %d\n",
1278  con, layout, con->type);
1279 
1280  /* Users can focus workspaces, but not any higher in the hierarchy.
1281  * Focus on the workspace is a special case, since in every other case, the
1282  * user means "change the layout of the parent split container". */
1283  if (con->type != CT_WORKSPACE)
1284  con = con->parent;
1285 
1286  /* We fill in last_split_layout when switching to a different layout
1287  * since there are many places in the code that don’t use
1288  * con_set_layout(). */
1289  if (con->layout == L_SPLITH || con->layout == L_SPLITV)
1290  con->last_split_layout = con->layout;
1291 
1292  /* When the container type is CT_WORKSPACE, the user wants to change the
1293  * whole workspace into stacked/tabbed mode. To do this and still allow
1294  * intuitive operations (like level-up and then opening a new window), we
1295  * need to create a new split container. */
1296  if (con->type == CT_WORKSPACE &&
1297  (layout == L_STACKED || layout == L_TABBED)) {
1298  if (con_num_children(con) == 0) {
1299  DLOG("Setting workspace_layout to %d\n", layout);
1300  con->workspace_layout = layout;
1301  } else {
1302  DLOG("Creating new split container\n");
1303  /* 1: create a new split container */
1304  Con *new = con_new(NULL, NULL);
1305  new->parent = con;
1306 
1307  /* 2: Set the requested layout on the split container and mark it as
1308  * split. */
1309  new->layout = layout;
1310  new->last_split_layout = con->last_split_layout;
1311 
1312  /* Save the container that was focused before we move containers
1313  * around, but only if the container is visible (otherwise focus
1314  * will be restored properly automatically when switching). */
1315  Con *old_focused = TAILQ_FIRST(&(con->focus_head));
1316  if (old_focused == TAILQ_END(&(con->focus_head)))
1317  old_focused = NULL;
1318  if (old_focused != NULL &&
1319  !workspace_is_visible(con_get_workspace(old_focused)))
1320  old_focused = NULL;
1321 
1322  /* 3: move the existing cons of this workspace below the new con */
1323  DLOG("Moving cons\n");
1324  Con *child;
1325  while (!TAILQ_EMPTY(&(con->nodes_head))) {
1326  child = TAILQ_FIRST(&(con->nodes_head));
1327  con_detach(child);
1328  con_attach(child, new, true);
1329  }
1330 
1331  /* 4: attach the new split container to the workspace */
1332  DLOG("Attaching new split to ws\n");
1333  con_attach(new, con, false);
1334 
1335  if (old_focused)
1336  con_focus(old_focused);
1337 
1339  }
1341  return;
1342  }
1343 
1344  if (layout == L_DEFAULT) {
1345  /* Special case: the layout formerly known as "default" (in combination
1346  * with an orientation). Since we switched to splith/splitv layouts,
1347  * using the "default" layout (which "only" should happen when using
1348  * legacy configs) is using the last split layout (either splith or
1349  * splitv) in order to still do the same thing.
1350  *
1351  * Starting from v4.6 though, we will nag users about using "layout
1352  * default", and in v4.9 we will remove it entirely (with an
1353  * appropriate i3-migrate-config mechanism). */
1354  con->layout = con->last_split_layout;
1355  /* In case last_split_layout was not initialized… */
1356  if (con->layout == L_DEFAULT)
1357  con->layout = L_SPLITH;
1358  } else {
1359  con->layout = layout;
1360  }
1362 }
1363 
1364 /*
1365  * This function toggles the layout of a given container. toggle_mode can be
1366  * either 'default' (toggle only between stacked/tabbed/last_split_layout),
1367  * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
1368  * layouts).
1369  *
1370  */
1371 void con_toggle_layout(Con *con, const char *toggle_mode) {
1372  Con *parent = con;
1373  /* Users can focus workspaces, but not any higher in the hierarchy.
1374  * Focus on the workspace is a special case, since in every other case, the
1375  * user means "change the layout of the parent split container". */
1376  if (con->type != CT_WORKSPACE)
1377  parent = con->parent;
1378  DLOG("con_toggle_layout(%p, %s), parent = %p\n", con, toggle_mode, parent);
1379 
1380  if (strcmp(toggle_mode, "split") == 0) {
1381  /* Toggle between splits. When the current layout is not a split
1382  * layout, we just switch back to last_split_layout. Otherwise, we
1383  * change to the opposite split layout. */
1384  if (parent->layout != L_SPLITH && parent->layout != L_SPLITV)
1385  con_set_layout(con, parent->last_split_layout);
1386  else {
1387  if (parent->layout == L_SPLITH)
1388  con_set_layout(con, L_SPLITV);
1389  else
1390  con_set_layout(con, L_SPLITH);
1391  }
1392  } else {
1393  if (parent->layout == L_STACKED)
1394  con_set_layout(con, L_TABBED);
1395  else if (parent->layout == L_TABBED) {
1396  if (strcmp(toggle_mode, "all") == 0)
1397  con_set_layout(con, L_SPLITH);
1398  else
1399  con_set_layout(con, parent->last_split_layout);
1400  } else if (parent->layout == L_SPLITH || parent->layout == L_SPLITV) {
1401  if (strcmp(toggle_mode, "all") == 0) {
1402  /* When toggling through all modes, we toggle between
1403  * splith/splitv, whereas normally we just directly jump to
1404  * stacked. */
1405  if (parent->layout == L_SPLITH)
1406  con_set_layout(con, L_SPLITV);
1407  else
1408  con_set_layout(con, L_STACKED);
1409  } else {
1410  con_set_layout(con, L_STACKED);
1411  }
1412  }
1413  }
1414 }
1415 
1416 /*
1417  * Callback which will be called when removing a child from the given con.
1418  * Kills the container if it is empty and replaces it with the child if there
1419  * is exactly one child.
1420  *
1421  */
1422 static void con_on_remove_child(Con *con) {
1423  DLOG("on_remove_child\n");
1424 
1425  /* Every container 'above' (in the hierarchy) the workspace content should
1426  * not be closed when the last child was removed */
1427  if (con->type == CT_OUTPUT ||
1428  con->type == CT_ROOT ||
1429  con->type == CT_DOCKAREA ||
1430  (con->parent != NULL && con->parent->type == CT_OUTPUT)) {
1431  DLOG("not handling, type = %d, name = %s\n", con->type, con->name);
1432  return;
1433  }
1434 
1435  /* For workspaces, close them only if they're not visible anymore */
1436  if (con->type == CT_WORKSPACE) {
1437  if (TAILQ_EMPTY(&(con->focus_head)) && !workspace_is_visible(con)) {
1438  LOG("Closing old workspace (%p / %s), it is empty\n", con, con->name);
1439  yajl_gen gen = ipc_marshal_workspace_event("empty", con, NULL);
1440  tree_close(con, DONT_KILL_WINDOW, false, false);
1441 
1442  const unsigned char *payload;
1443  ylength length;
1444  y(get_buf, &payload, &length);
1445  ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, (const char *)payload);
1446 
1447  y(free);
1448  }
1449  return;
1450  }
1451 
1453  con->urgent = con_has_urgent_child(con);
1455 
1456  /* TODO: check if this container would swallow any other client and
1457  * don’t close it automatically. */
1458  int children = con_num_children(con);
1459  if (children == 0) {
1460  DLOG("Container empty, closing\n");
1461  tree_close(con, DONT_KILL_WINDOW, false, false);
1462  return;
1463  }
1464 }
1465 
1466 /*
1467  * Determines the minimum size of the given con by looking at its children (for
1468  * split/stacked/tabbed cons). Will be called when resizing floating cons
1469  *
1470  */
1472  DLOG("Determining minimum size for con %p\n", con);
1473 
1474  if (con_is_leaf(con)) {
1475  DLOG("leaf node, returning 75x50\n");
1476  return (Rect){0, 0, 75, 50};
1477  }
1478 
1479  if (con->type == CT_FLOATING_CON) {
1480  DLOG("floating con\n");
1481  Con *child = TAILQ_FIRST(&(con->nodes_head));
1482  return con_minimum_size(child);
1483  }
1484 
1485  if (con->layout == L_STACKED || con->layout == L_TABBED) {
1486  uint32_t max_width = 0, max_height = 0, deco_height = 0;
1487  Con *child;
1488  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1489  Rect min = con_minimum_size(child);
1490  deco_height += child->deco_rect.height;
1491  max_width = max(max_width, min.width);
1492  max_height = max(max_height, min.height);
1493  }
1494  DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n",
1495  max_width, max_height, deco_height);
1496  return (Rect){0, 0, max_width, max_height + deco_height};
1497  }
1498 
1499  /* For horizontal/vertical split containers we sum up the width (h-split)
1500  * or height (v-split) and use the maximum of the height (h-split) or width
1501  * (v-split) as minimum size. */
1502  if (con_is_split(con)) {
1503  uint32_t width = 0, height = 0;
1504  Con *child;
1505  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1506  Rect min = con_minimum_size(child);
1507  if (con->layout == L_SPLITH) {
1508  width += min.width;
1509  height = max(height, min.height);
1510  } else {
1511  height += min.height;
1512  width = max(width, min.width);
1513  }
1514  }
1515  DLOG("split container, returning width = %d x height = %d\n", width, height);
1516  return (Rect){0, 0, width, height};
1517  }
1518 
1519  ELOG("Unhandled case, type = %d, layout = %d, split = %d\n",
1520  con->type, con->layout, con_is_split(con));
1521  assert(false);
1522 }
1523 
1524 /*
1525  * Returns true if changing the focus to con would be allowed considering
1526  * the fullscreen focus constraints. Specifically, if a fullscreen container or
1527  * any of its descendants is focused, this function returns true if and only if
1528  * focusing con would mean that focus would still be visible on screen, i.e.,
1529  * the newly focused container would not be obscured by a fullscreen container.
1530  *
1531  * In the simplest case, if a fullscreen container or any of its descendants is
1532  * fullscreen, this functions returns true if con is the fullscreen container
1533  * itself or any of its descendants, as this means focus wouldn't escape the
1534  * boundaries of the fullscreen container.
1535  *
1536  * In case the fullscreen container is of type CF_OUTPUT, this function returns
1537  * true if con is on a different workspace, as focus wouldn't be obscured by
1538  * the fullscreen container that is constrained to a different workspace.
1539  *
1540  * Note that this same logic can be applied to moving containers. If a
1541  * container can be focused under the fullscreen focus constraints, it can also
1542  * become a parent or sibling to the currently focused container.
1543  *
1544  */
1546  /* No focus, no problem. */
1547  if (!focused)
1548  return true;
1549 
1550  /* Find the first fullscreen ascendent. */
1551  Con *fs = focused;
1552  while (fs && fs->fullscreen_mode == CF_NONE)
1553  fs = fs->parent;
1554 
1555  /* fs must be non-NULL since the workspace con doesn’t have CF_NONE and
1556  * there always has to be a workspace con in the hierarchy. */
1557  assert(fs != NULL);
1558  /* The most common case is we hit the workspace level. In this
1559  * situation, changing focus is also harmless. */
1560  assert(fs->fullscreen_mode != CF_NONE);
1561  if (fs->type == CT_WORKSPACE)
1562  return true;
1563 
1564  /* Allow it if the container itself is the fullscreen container. */
1565  if (con == fs)
1566  return true;
1567 
1568  /* If fullscreen is per-output, the focus being in a different workspace is
1569  * sufficient to guarantee that change won't leave fullscreen in bad shape. */
1570  if (fs->fullscreen_mode == CF_OUTPUT &&
1571  con_get_workspace(con) != con_get_workspace(fs)) {
1572  return true;
1573  }
1574 
1575  /* Allow it only if the container to be focused is contained within the
1576  * current fullscreen container. */
1577  do {
1578  if (con->parent == fs)
1579  return true;
1580  con = con->parent;
1581  } while (con);
1582 
1583  /* Focusing con would hide it behind a fullscreen window, disallow it. */
1584  return false;
1585 }
1586 
1587 /*
1588  *
1589  * Checks if the given container has an urgent child.
1590  *
1591  */
1593  Con *child;
1594 
1595  if (con_is_leaf(con))
1596  return con->urgent;
1597 
1598  /* We are not interested in floating windows since they can only be
1599  * attached to a workspace → nodes_head instead of focus_head */
1600  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1601  if (con_has_urgent_child(child))
1602  return true;
1603  }
1604 
1605  return false;
1606 }
1607 
1608 /*
1609  * Make all parent containers urgent if con is urgent or clear the urgent flag
1610  * of all parent containers if there are no more urgent children left.
1611  *
1612  */
1614  Con *parent = con->parent;
1615 
1616  bool new_urgency_value = con->urgent;
1617  while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
1618  if (new_urgency_value) {
1619  parent->urgent = true;
1620  } else {
1621  /* We can only reset the urgency when the parent
1622  * has no other urgent children */
1623  if (!con_has_urgent_child(parent))
1624  parent->urgent = false;
1625  }
1626  parent = parent->parent;
1627  }
1628 }
1629 
1630 /*
1631  * Set urgency flag to the container, all the parent containers and the workspace.
1632  *
1633  */
1634 void con_set_urgency(Con *con, bool urgent) {
1635  if (focused == con) {
1636  DLOG("Ignoring urgency flag for current client\n");
1637  con->window->urgent.tv_sec = 0;
1638  con->window->urgent.tv_usec = 0;
1639  return;
1640  }
1641 
1642  if (con->urgency_timer == NULL) {
1643  con->urgent = urgent;
1644  } else
1645  DLOG("Discarding urgency WM_HINT because timer is running\n");
1646 
1647  //CLIENT_LOG(con);
1648  if (con->window) {
1649  if (con->urgent) {
1650  gettimeofday(&con->window->urgent, NULL);
1651  } else {
1652  con->window->urgent.tv_sec = 0;
1653  con->window->urgent.tv_usec = 0;
1654  }
1655  }
1656 
1658 
1659  Con *ws;
1660  /* Set the urgency flag on the workspace, if a workspace could be found
1661  * (for dock clients, that is not the case). */
1662  if ((ws = con_get_workspace(con)) != NULL)
1664 
1665  if (con->urgent == urgent) {
1666  LOG("Urgency flag changed to %d\n", con->urgent);
1667  ipc_send_window_event("urgent", con);
1668  }
1669 }
1670 
1671 /*
1672  * Create a string representing the subtree under con.
1673  *
1674  */
1676  /* this code works as follows:
1677  * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket
1678  * 2) append the tree representation of the children to the string
1679  * 3) add closing bracket
1680  *
1681  * The recursion ends when we hit a leaf, in which case we return the
1682  * class_instance of the contained window.
1683  */
1684 
1685  /* end of recursion */
1686  if (con_is_leaf(con)) {
1687  if (!con->window)
1688  return sstrdup("nowin");
1689 
1690  if (!con->window->class_instance)
1691  return sstrdup("noinstance");
1692 
1693  return sstrdup(con->window->class_instance);
1694  }
1695 
1696  char *buf;
1697  /* 1) add the Layout type to buf */
1698  if (con->layout == L_DEFAULT)
1699  buf = sstrdup("D[");
1700  else if (con->layout == L_SPLITV)
1701  buf = sstrdup("V[");
1702  else if (con->layout == L_SPLITH)
1703  buf = sstrdup("H[");
1704  else if (con->layout == L_TABBED)
1705  buf = sstrdup("T[");
1706  else if (con->layout == L_STACKED)
1707  buf = sstrdup("S[");
1708  else {
1709  ELOG("BUG: Code not updated to account for new layout type\n");
1710  assert(false);
1711  }
1712 
1713  /* 2) append representation of children */
1714  Con *child;
1715  TAILQ_FOREACH(child, &(con->nodes_head), nodes) {
1716  char *child_txt = con_get_tree_representation(child);
1717 
1718  char *tmp_buf;
1719  sasprintf(&tmp_buf, "%s%s%s", buf,
1720  (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt);
1721  free(buf);
1722  buf = tmp_buf;
1723  }
1724 
1725  /* 3) close the brackets */
1726  char *complete_buf;
1727  sasprintf(&complete_buf, "%s]", buf);
1728  free(buf);
1729 
1730  return complete_buf;
1731 }
Definition: data.h:95
struct Con * parent
Definition: data.h:529
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
#define XCB_ATOM_ATOM
Definition: xcb_compat.h:45
void con_set_layout(Con *con, layout_t layout)
This function changes the layout of a given container.
Definition: con.c:1276
bool urgent
Definition: data.h:501
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:400
direction_t
Definition: data.h:53
Definition: data.h:61
fullscreen_mode_t
Fullscreen modes.
Definition: data.h:488
Con * workspace_attach_to(Con *ws)
Called when a new con (with a window, not an empty or split con) should be attached to the workspace ...
Definition: workspace.c:830
void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode)
Enables fullscreen mode for the given container, if necessary.
Definition: con.c:623
Rect rect_add(Rect a, Rect b)
Definition: util.c:44
uint32_t y
Definition: data.h:132
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:83
uint32_t height
Definition: data.h:33
Config config
Definition: config.c:17
xcb_connection_t * conn
Definition: main.c:43
int default_floating_border_width
Definition: config.h:101
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it...
Definition: workspace.c:859
double percent
Definition: data.h:547
int render_deco_height(void)
Definition: render.c:22
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:298
Definition: data.h:56
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode)
Definition: con.c:588
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:130
#define LOG(fmt,...)
Definition: libi3.h:76
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:229
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:177
void con_disable_fullscreen(Con *con)
Disables fullscreen mode for the given container, if necessary.
Definition: con.c:669
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:459
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1029
struct Rect rect
Definition: data.h:531
bool con_accepts_window(Con *con)
Returns true if this node accepts a window (if the node swallows windows, it might already have swall...
Definition: con.c:265
struct all_cons_head all_cons
Definition: tree.c:17
struct Rect Rect
Definition: data.h:43
int current_border_width
Definition: data.h:558
Con * con_parent_with_orientation(Con *con, orientation_t orientation)
Searches parenst of the given 'con' until it reaches one with the specified 'orientation'.
Definition: con.c:310
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:702
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1044
uint16_t depth
Depth of the window.
Definition: data.h:393
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:23
size_t ylength
Definition: yajl_utils.h:22
#define TAILQ_FIRST(head)
Definition: queue.h:336
Definition: data.h:53
bool con_has_children(Con *con)
Returns true if this node has regular or floating children.
Definition: con.c:238
struct Window * window
Definition: data.h:564
uint32_t width
Definition: data.h:32
char * class_instance
Definition: data.h:358
layout_t
Container layouts.
Definition: data.h:92
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
Con * con_new(Con *parent, i3Window *window)
Definition: con.c:67
enum Con::@19 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
border_style_t border_style
Definition: data.h:596
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:392
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:344
Con * con_descend_direction(Con *con, direction_t direction)
Definition: con.c:1070
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1143
void ipc_send_event(const char *event, uint32_t message_type, const char *payload)
Sends the specified event to all IPC clients which are currently connected and subscribed to this kin...
Definition: ipc.c:45
void con_set_border_style(Con *con, int border_style, int border_width)
Sets the given border style on con, correctly keeping the position/size of a floating window...
Definition: con.c:1234
char * con_get_tree_representation(Con *con)
Create a string representing the subtree under con.
Definition: con.c:1675
enum Con::@18 type
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists...
Definition: con.c:442
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:1613
Definition: data.h:93
#define DLOG(fmt,...)
Definition: libi3.h:86
void startup_sequence_delete(struct Startup_Sequence *sequence)
Deletes a startup sequence, ignoring whether its timeout has elapsed.
Definition: startup.c:104
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore...
Definition: con.c:924
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
Definition: data.h:94
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:84
struct Rect deco_rect
Definition: data.h:533
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:346
bool tree_close(Con *con, kill_window_t kill_window, bool dont_kill_parent, bool force_set_focus)
Closes the given container including all children.
Definition: tree.c:192
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1136
Definition: data.h:488
static void con_on_remove_child(Con *con)
Definition: con.c:1422
struct Startup_Sequence * startup_sequence_get(i3Window *cwindow, xcb_get_property_reply_t *startup_id_reply, bool ignore_mapped_leader)
Gets the stored startup sequence for the _NET_STARTUP_ID of a given window.
Definition: startup.c:280
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:222
bool con_has_managed_window(Con *con)
Returns true when this con is a leaf node with a managed X11 window (e.g., excluding dock containers)...
Definition: con.c:230
bool con_has_urgent_child(Con *con)
Checks if the given container has an urgent child.
Definition: con.c:1592
uint32_t height
Definition: data.h:134
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:570
Con * con_for_window(Con *con, i3Window *window, Match **store_match)
Returns the first container below 'con' which wants to swallow this window TODO: priority.
Definition: con.c:468
Definition: data.h:54
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
Con * focused
Definition: tree.c:15
struct timeval urgent
When this window was marked urgent.
Definition: data.h:387
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:527
Rect rect_sub(Rect a, Rect b)
Definition: util.c:51
char * name
Definition: data.h:537
fullscreen_mode_t fullscreen_mode
Definition: data.h:580
Definition: con.c:336
Definition: data.h:99
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:1545
#define TAILQ_INIT(head)
Definition: queue.h:360
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:193
Con * con_by_frame_id(xcb_window_t frame)
Returns the container with the given frame ID or NULL if no such container exists.
Definition: con.c:455
#define TAILQ_EMPTY(head)
Definition: queue.h:344
adjacent_t con_adjacent_borders(Con *con)
Returns adjacent borders of the window.
Definition: con.c:1186
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:507
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly...
Definition: workspace.c:773
adjacent_t hide_edge_borders
Remove borders if they are adjacent to the screen edge.
Definition: config.h:126
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.
Definition: tree.c:715
int max(int a, int b)
Definition: util.c:33
bool con_is_split(Con *con)
Definition: con.c:246
Definition: data.h:55
#define TAILQ_PREV(elm, headname, field)
Definition: queue.h:342
#define TAILQ_ENTRY(type)
Definition: queue.h:327
#define ELOG(fmt,...)
Definition: libi3.h:81
Definition: data.h:58
A "match" is a data structure which acts like a mask or expression to match certain windows or not...
Definition: data.h:404
layout_t layout
Definition: data.h:595
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:889
border_style_t default_border
The default border style for new windows.
Definition: config.h:171
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:496
uint32_t x
Definition: data.h:131
void * scalloc(size_t size)
Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there is no more memory a...
Definition: data.h:97
layout_t last_split_layout
Definition: data.h:595
int default_border_width
Definition: config.h:100
layout_t workspace_layout
Definition: data.h:595
orientation_t
Definition: data.h:57
Con * con
Definition: con.c:337
#define TAILQ_END(head)
Definition: queue.h:337
xcb_window_t frame
Definition: data.h:512
void con_toggle_layout(Con *con, const char *toggle_mode)
This function toggles the layout of a given container.
Definition: con.c:1371
int min(int a, int b)
Definition: util.c:29
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:429
#define CALL(obj, member,...)
Definition: util.h:56
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1210
struct Con * croot
Definition: tree.c:14
adjacent_t
describes if the window is adjacent to the output (physical screen) edges.
Definition: data.h:71
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
yajl_gen ipc_marshal_workspace_event(const char *change, Con *current, Con *old)
Generates a json workspace event.
Definition: ipc.c:1106
Definition: data.h:71
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:18
uint32_t y
Definition: data.h:31
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on...
Definition: con.c:284
Con * con_inside_floating(Con *con)
Checks if the given container is either floating or inside some floating container.
Definition: con.c:411
Con * con_get_next(Con *con, char way, orientation_t orientation)
Get the next/previous container in the specified orientation.
Definition: con.c:992
xcb_window_t id
Definition: data.h:345
void * smalloc(size_t size)
Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there is no more memory a...
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:791
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:523
Definition: data.h:59
#define FREE(pointer)
Definition: util.h:48
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container, in "container".
Definition: ipc.c:1155
Definition: data.h:60
#define TAILQ_HEAD(name, type)
Definition: queue.h:318
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:1634
void con_toggle_fullscreen(Con *con, int fullscreen_mode)
Toggles fullscreen mode for the given container.
Definition: con.c:568
char * workspace
workspace on which this startup was initiated
Definition: data.h:204
Con * con_new_skeleton(Con *parent, i3Window *window)
Create a new container (and attach it to the given parent, if not NULL).
Definition: con.c:38
uint32_t width
Definition: data.h:133
Definition: data.h:98
Stores internal information about a startup sequence, like the workspace it was initiated on...
Definition: data.h:200
void x_con_init(Con *con, uint16_t depth)
Initializes the X11 part for the given container.
Definition: x.c:94
struct ev_timer * urgency_timer
Definition: data.h:567
Rect con_minimum_size(Con *con)
Determines the minimum size of the given con by looking at its children (for split/stacked/tabbed con...
Definition: con.c:1471