public interface GL2ES1 extends GL, GLMatrixFunc, GLPointerFunc, GLLightingFunc
Interface containing the common subset of GL2 and GLES1.
This interface reflects only the fixed functionality of OpenGL
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_ADD
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_ADD_SIGNED
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_ALPHA_SCALE
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_ALPHA_TEST
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_ALPHA_TEST_FUNC
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_ALPHA_TEST_REF
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_BGRA8_EXT
Part of
GL_EXT_texture_storage |
static int |
GL_CLIENT_ACTIVE_TEXTURE
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_CLIP_PLANE0
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CLIP_PLANE1
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CLIP_PLANE2
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CLIP_PLANE3
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CLIP_PLANE4
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CLIP_PLANE5
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_COLOR_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_COLOR_ARRAY_POINTER
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_COLOR_ARRAY_SIZE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_COLOR_ARRAY_STRIDE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_COLOR_ARRAY_TYPE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_COMBINE
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_COMBINE_ALPHA
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_COMBINE_RGB
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_CONSTANT
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_CONTEXT_ROBUST_ACCESS
Part of
GL_EXT_robustness |
static int |
GL_COORD_REPLACE
Part of
GL_VERSION_2_0_DEPRECATED; GL_ARB_point_sprite; GL_OES_point_sprite |
static int |
GL_CURRENT_COLOR
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CURRENT_NORMAL
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_CURRENT_PALETTE_MATRIX
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_CURRENT_TEXTURE_COORDS
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_DECAL
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_DOT3_RGB
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_DOT3_RGBA
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_EXP
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_EXP2
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_COLOR
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_DENSITY
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_END
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_HINT
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_MODE
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FOG_START
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
Part of
GL_ARB_framebuffer_object; GL_EXT_sRGB |
static int |
GL_GENERATE_MIPMAP
Part of
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_INTERPOLATE
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_LIGHT_MODEL_AMBIENT
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_LIGHT_MODEL_TWO_SIDE
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MATRIX_INDEX_ARRAY
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_POINTER
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_SIZE
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_STRIDE
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_TYPE
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MATRIX_PALETTE
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MAX_CLIP_PLANES
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MAX_LIGHTS
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MAX_MODELVIEW_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MAX_PALETTE_MATRICES
Part of
GL_ARB_matrix_palette; GL_OES_matrix_palette |
static int |
GL_MAX_PROJECTION_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MAX_TEXTURE_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MAX_TEXTURE_UNITS
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_MAX_VERTEX_UNITS
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
static int |
GL_MODELVIEW_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_MODULATE
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_NORMAL_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_NORMAL_ARRAY_POINTER
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_NORMAL_ARRAY_STRIDE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_NORMAL_ARRAY_TYPE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_NORMAL_MAP
Part of
GL_VERSION_1_3_DEPRECATED; GL_OES_texture_cube_map |
static int |
GL_OPERAND0_ALPHA
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND0_RGB
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND1_ALPHA
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND1_RGB
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND2_ALPHA
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND2_RGB
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_PERSPECTIVE_CORRECTION_HINT
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_POINT_DISTANCE_ATTENUATION
Part of
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_POINT_SIZE_MAX
Part of
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_POINT_SIZE_MIN
Part of
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_POINT_SMOOTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_POINT_SMOOTH_HINT
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_POINT_SPRITE
Part of
GL_VERSION_2_0_DEPRECATED; GL_ARB_point_sprite; GL_OES_point_sprite |
static int |
GL_PREVIOUS
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_PRIMARY_COLOR
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_PROJECTION_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_REFLECTION_MAP
Part of
GL_VERSION_1_3_DEPRECATED; GL_OES_texture_cube_map |
static int |
GL_RESCALE_NORMAL
Part of
GL_VERSION_1_2_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_RGB_SCALE
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_RGB16F
Part of
GL_VERSION_3_0; GL_ARB_texture_float; GL_EXT_texture_storage |
static int |
GL_SHADE_MODEL
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_SRC0_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_SRC0_RGB
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_SRC1_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_SRC1_RGB
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_SRC2_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_SRC2_RGB
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_STACK_OVERFLOW
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_STACK_UNDERFLOW
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_SUBTRACT
Part of
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATED |
static int |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_COORD_ARRAY_POINTER
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_COORD_ARRAY_SIZE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_COORD_ARRAY_STRIDE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_COORD_ARRAY_TYPE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_ENV
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_ENV_COLOR
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_ENV_MODE
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_TEXTURE_GEN_MODE
Part of
GL_VERSION_1_0; GL_OES_texture_cube_map |
static int |
GL_TEXTURE_GEN_STR
Part of
GL_OES_texture_cube_map |
static int |
GL_TEXTURE_STACK_DEPTH
Part of
GL_VERSION_1_0, GL_VERSION_ES_1_0 |
static int |
GL_VERTEX_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0 |
static int |
GL_VERTEX_ARRAY_POINTER
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_VERTEX_ARRAY_SIZE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_VERTEX_ARRAY_STRIDE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_VERTEX_ARRAY_TYPE
Part of
GL_VERSION_1_1, GL_VERSION_ES_1_0 |
static int |
GL_WEIGHT_ARRAY
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED; GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_POINTER
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_SIZE
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_STRIDE
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_TYPE
Part of
GL_ARB_vertex_blend; GL_OES_matrix_palette |
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F_ARB, GL_ALPHA32F_ARB, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGRA, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE16F_ARB, GL_LUMINANCE32F_ARB, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZEROGL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIXGL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAYGL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT| Modifier and Type | Method and Description |
|---|---|
void |
glAlphaFunc(int func,
float ref)
Entry point to C language function:
void glAlphaFunc(GLenum func, GLclampf ref); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glClientActiveTexture(int texture)
Entry point to C language function:
void glClientActiveTexture(GLenum texture); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3_DEPRECATED |
void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
Entry point to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glCurrentPaletteMatrix(int matrixpaletteindex)
Entry point to C language function:
void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex); Part of GL_ARB_matrix_palette; GL_OES_matrix_palette |
void |
glFogf(int pname,
float param)
Entry point to C language function:
void glFogf(GLenum pname, GLfloat param); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glFogfv(int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glFogfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glFogfv(int pname,
FloatBuffer params)
Entry point to C language function:
void glFogfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glFrustum(double left,
double right,
double bottom,
double top,
double zNear,
double zFar) |
void |
glGetLightfv(int light,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
Entry point to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetMaterialfv(int face,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
Entry point to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetTexEnvfv(int tenv,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetTexEnvfv(int tenv,
int pname,
FloatBuffer params)
Entry point to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glGetTexEnviv(int tenv,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glGetTexEnviv(int tenv,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glGetTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glGetTexGenfv(int coord,
int pname,
FloatBuffer params)
Entry point to C language function:
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glGetTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glGetTexGeniv(int coord,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glLightf(int light,
int pname,
float param)
Entry point to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glLightModelf(int pname,
float param)
Entry point to C language function:
void glLightModelf(GLenum pname, GLfloat param); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glLightModelfv(int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glLightModelfv(int pname,
FloatBuffer params)
Entry point to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glLogicOp(int opcode)
Entry point to C language function:
void glLogicOp(GLenum opcode); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glMatrixIndexPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); Part of GL_ARB_matrix_palette; GL_OES_matrix_palette |
void |
glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q)
Entry point to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); Part of GL_VERSION_1_3_DEPRECATED, GL_VERSION_ES_CM |
void |
glNormal3f(float nx,
float ny,
float nz)
Entry point to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glOrtho(double left,
double right,
double bottom,
double top,
double near_val,
double far_val) |
void |
glPointParameterf(int pname,
float param)
Entry point to C language function:
void glPointParameterf(GLenum pname, GLfloat param); Part of GL_VERSION_1_4, GL_VERSION_ES_CM |
void |
glPointParameterfv(int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_4, GL_VERSION_ES_CM |
void |
glPointParameterfv(int pname,
FloatBuffer params)
Entry point to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params); Part of GL_VERSION_1_4, GL_VERSION_ES_CM |
void |
glPointSize(float size)
Entry point to C language function:
void glPointSize(GLfloat size); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glTexEnvf(int target,
int pname,
float param)
Entry point to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glTexEnvfv(int target,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glTexEnvfv(int target,
int pname,
FloatBuffer params)
Entry point to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_VERSION_ES_CM |
void |
glTexEnvi(int target,
int pname,
int param)
Entry point to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glTexEnviv(int target,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glTexEnviv(int target,
int pname,
IntBuffer params)
Entry point to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0 |
void |
glTexGenf(int coord,
int pname,
float param)
Entry point to C language function:
void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glTexGenfv(int coord,
int pname,
FloatBuffer params)
Entry point to C language function:
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glTexGeni(int coord,
int pname,
int param)
Entry point to C language function:
void glTexGeniOES(GLenum coord, GLenum pname, GLint param); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glTexGeniv(int coord,
int pname,
IntBuffer params)
Entry point to C language function:
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); Part of GL_VERSION_1_0; GL_OES_texture_cube_map |
void |
glWeightPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); Part of GL_ARB_vertex_blend; GL_OES_matrix_palette |
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewportgetBoundFramebuffer, getContext, getDefaultDrawFramebuffer, getDefaultReadFramebuffer, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2GL3, getGL3, getGL3bc, getGL4, getGL4bc, getGLES1, getGLES2, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getSwapInterval, glClearDepth, glDepthRange, glGetBoundBuffer, glGetBufferSize, glIsVBOArrayEnabled, glIsVBOElementArrayEnabled, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2GL3, isGL3, isGL3bc, isGL4, isGL4bc, isGLES, isGLES1, isGLES2, isGLES2Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, setSwapIntervalglFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatefglColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointerglColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModelstatic final int GL_CLIP_PLANE0
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CLIP_PLANE1
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CLIP_PLANE2
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CLIP_PLANE3
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CLIP_PLANE4
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CLIP_PLANE5
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_ALPHA_TEST
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_POINT_SMOOTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_RESCALE_NORMAL
GL_VERSION_1_2_DEPRECATED, GL_VERSION_ES_1_0static final int GL_STACK_OVERFLOW
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_STACK_UNDERFLOW
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_EXP
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_EXP2
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_DENSITY
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_START
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_END
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_MODE
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_COLOR
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CURRENT_COLOR
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CURRENT_NORMAL
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_CURRENT_TEXTURE_COORDS
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_POINT_SIZE_MIN
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0static final int GL_POINT_SIZE_MAX
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0static final int GL_POINT_DISTANCE_ATTENUATION
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SHADE_MODEL
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MODELVIEW_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_PROJECTION_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_TEXTURE_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_ALPHA_TEST_FUNC
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_ALPHA_TEST_REF
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_LIGHTS
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_CLIP_PLANES
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_MODELVIEW_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_PROJECTION_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_TEXTURE_STACK_DEPTH
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MAX_TEXTURE_UNITS
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_VERTEX_ARRAY_SIZE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_VERTEX_ARRAY_TYPE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_VERTEX_ARRAY_STRIDE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_NORMAL_ARRAY_TYPE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_NORMAL_ARRAY_STRIDE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_COLOR_ARRAY_SIZE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_COLOR_ARRAY_TYPE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_COLOR_ARRAY_STRIDE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_TEXTURE_COORD_ARRAY_SIZE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_TEXTURE_COORD_ARRAY_TYPE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_TEXTURE_COORD_ARRAY_STRIDE
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_VERTEX_ARRAY_POINTER
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_NORMAL_ARRAY_POINTER
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_COLOR_ARRAY_POINTER
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_TEXTURE_COORD_ARRAY_POINTER
GL_VERSION_1_1, GL_VERSION_ES_1_0static final int GL_PERSPECTIVE_CORRECTION_HINT
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_POINT_SMOOTH_HINT
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_FOG_HINT
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_LIGHT_MODEL_AMBIENT
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_LIGHT_MODEL_TWO_SIDE
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_MODULATE
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_DECAL
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_ADD
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_TEXTURE_ENV_MODE
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_TEXTURE_ENV_COLOR
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_TEXTURE_ENV
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_GENERATE_MIPMAP
GL_VERSION_1_4_DEPRECATED, GL_VERSION_ES_1_0static final int GL_CLIENT_ACTIVE_TEXTURE
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_VERTEX_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_NORMAL_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_COLOR_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SUBTRACT
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_COMBINE
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_COMBINE_RGB
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_COMBINE_ALPHA
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_RGB_SCALE
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_ADD_SIGNED
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_INTERPOLATE
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_CONSTANT
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_PRIMARY_COLOR
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_PREVIOUS
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND0_RGB
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND1_RGB
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND2_RGB
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND0_ALPHA
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND1_ALPHA
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_OPERAND2_ALPHA
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_ALPHA_SCALE
GL_VERSION_1_0, GL_VERSION_ES_1_0static final int GL_SRC0_RGB
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SRC1_RGB
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SRC2_RGB
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SRC0_ALPHA
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SRC1_ALPHA
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_SRC2_ALPHA
GL_VERSION_1_5_DEPRECATED, GL_VERSION_ES_1_0static final int GL_DOT3_RGB
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_DOT3_RGBA
GL_VERSION_ES_1_0, GL_VERSION_1_3_DEPRECATEDstatic final int GL_POINT_SPRITE
GL_VERSION_2_0_DEPRECATED; GL_ARB_point_sprite; GL_OES_point_spritestatic final int GL_COORD_REPLACE
GL_VERSION_2_0_DEPRECATED; GL_ARB_point_sprite; GL_OES_point_spritestatic final int GL_MAX_VERTEX_UNITS
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_MAX_PALETTE_MATRICES
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_PALETTE
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_INDEX_ARRAY
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_CURRENT_PALETTE_MATRIX
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_INDEX_ARRAY_SIZE
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_INDEX_ARRAY_TYPE
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_INDEX_ARRAY_STRIDE
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_MATRIX_INDEX_ARRAY_POINTER
GL_ARB_matrix_palette; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY_SIZE
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY_TYPE
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY_STRIDE
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY_POINTER
GL_ARB_vertex_blend; GL_OES_matrix_palettestatic final int GL_WEIGHT_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED; GL_OES_matrix_palettestatic final int GL_NORMAL_MAP
GL_VERSION_1_3_DEPRECATED; GL_OES_texture_cube_mapstatic final int GL_REFLECTION_MAP
GL_VERSION_1_3_DEPRECATED; GL_OES_texture_cube_mapstatic final int GL_TEXTURE_GEN_MODE
GL_VERSION_1_0; GL_OES_texture_cube_mapstatic final int GL_TEXTURE_GEN_STR
GL_OES_texture_cube_mapstatic final int GL_CONTEXT_ROBUST_ACCESS
GL_EXT_robustnessstatic final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
GL_ARB_framebuffer_object; GL_EXT_sRGBstatic final int GL_RGB16F
GL_VERSION_3_0; GL_ARB_texture_float; GL_EXT_texture_storagestatic final int GL_BGRA8_EXT
GL_EXT_texture_storagevoid glAlphaFunc(int func,
float ref)
void glAlphaFunc(GLenum func, GLclampf ref); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glClientActiveTexture(int texture)
void glClientActiveTexture(GLenum texture); GL_VERSION_ES_CL_CM, GL_VERSION_1_3_DEPRECATEDvoid glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); GL_VERSION_ES_CL_CM, GL_VERSION_1_0void glCurrentPaletteMatrix(int matrixpaletteindex)
void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex); GL_ARB_matrix_palette; GL_OES_matrix_palettevoid glFogf(int pname,
float param)
void glFogf(GLenum pname, GLfloat param); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glFogfv(int pname,
FloatBuffer params)
void glFogfv(GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glFogfv(int pname,
float[] params,
int params_offset)
void glFogfv(GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glGetLightfv(int light,
int pname,
FloatBuffer params)
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glGetLightfv(int light,
int pname,
float[] params,
int params_offset)
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glGetMaterialfv(int face,
int pname,
FloatBuffer params)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glGetMaterialfv(int face,
int pname,
float[] params,
int params_offset)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glGetTexEnvfv(int tenv,
int pname,
FloatBuffer params)
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glGetTexEnvfv(int tenv,
int pname,
float[] params,
int params_offset)
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glGetTexEnviv(int tenv,
int pname,
IntBuffer params)
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); GL_VERSION_ES_CL_CM, GL_VERSION_1_0params - a direct or array-backed IntBuffervoid glGetTexEnviv(int tenv,
int pname,
int[] params,
int params_offset)
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); GL_VERSION_ES_CL_CM, GL_VERSION_1_0void glGetTexGenfv(int coord,
int pname,
FloatBuffer params)
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); GL_VERSION_1_0; GL_OES_texture_cube_mapparams - a direct or array-backed FloatBuffervoid glGetTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glGetTexGeniv(int coord,
int pname,
IntBuffer params)
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); GL_VERSION_1_0; GL_OES_texture_cube_mapparams - a direct or array-backed IntBuffervoid glGetTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glLightModelf(int pname,
float param)
void glLightModelf(GLenum pname, GLfloat param); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glLightModelfv(int pname,
FloatBuffer params)
void glLightModelfv(GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glLightModelfv(int pname,
float[] params,
int params_offset)
void glLightModelfv(GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glLightf(int light,
int pname,
float param)
void glLightf(GLenum light, GLenum pname, GLfloat param); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glLogicOp(int opcode)
void glLogicOp(GLenum opcode); GL_VERSION_ES_CL_CM, GL_VERSION_1_0void glMatrixIndexPointer(int size,
int type,
int stride,
Buffer pointer)
void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); GL_ARB_matrix_palette; GL_OES_matrix_palettepointer - a direct or array-backed Buffervoid glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q)
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GL_VERSION_1_3_DEPRECATED, GL_VERSION_ES_CMvoid glNormal3f(float nx,
float ny,
float nz)
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glPointParameterf(int pname,
float param)
void glPointParameterf(GLenum pname, GLfloat param); GL_VERSION_1_4, GL_VERSION_ES_CMvoid glPointParameterfv(int pname,
FloatBuffer params)
void glPointParameterfv(GLenum pname, const GLfloat * params); GL_VERSION_1_4, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glPointParameterfv(int pname,
float[] params,
int params_offset)
void glPointParameterfv(GLenum pname, const GLfloat * params); GL_VERSION_1_4, GL_VERSION_ES_CMvoid glPointSize(float size)
void glPointSize(GLfloat size); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glTexEnvf(int target,
int pname,
float param)
void glTexEnvf(GLenum target, GLenum pname, GLfloat param); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glTexEnvfv(int target,
int pname,
FloatBuffer params)
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMparams - a direct or array-backed FloatBuffervoid glTexEnvfv(int target,
int pname,
float[] params,
int params_offset)
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); GL_VERSION_1_0, GL_VERSION_ES_CMvoid glTexEnvi(int target,
int pname,
int param)
void glTexEnvi(GLenum target, GLenum pname, GLint param); GL_VERSION_ES_CL_CM, GL_VERSION_1_0void glTexEnviv(int target,
int pname,
IntBuffer params)
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); GL_VERSION_ES_CL_CM, GL_VERSION_1_0params - a direct or array-backed IntBuffervoid glTexEnviv(int target,
int pname,
int[] params,
int params_offset)
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); GL_VERSION_ES_CL_CM, GL_VERSION_1_0void glTexGenf(int coord,
int pname,
float param)
void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glTexGenfv(int coord,
int pname,
FloatBuffer params)
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); GL_VERSION_1_0; GL_OES_texture_cube_mapparams - a direct or array-backed FloatBuffervoid glTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glTexGeni(int coord,
int pname,
int param)
void glTexGeniOES(GLenum coord, GLenum pname, GLint param); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glTexGeniv(int coord,
int pname,
IntBuffer params)
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); GL_VERSION_1_0; GL_OES_texture_cube_mapparams - a direct or array-backed IntBuffervoid glTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); GL_VERSION_1_0; GL_OES_texture_cube_mapvoid glWeightPointer(int size,
int type,
int stride,
Buffer pointer)
void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); GL_ARB_vertex_blend; GL_OES_matrix_palettepointer - a direct or array-backed Buffervoid glOrtho(double left,
double right,
double bottom,
double top,
double near_val,
double far_val)
void glFrustum(double left,
double right,
double bottom,
double top,
double zNear,
double zFar)
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