public class IsosurfaceRenderer extends MeshRenderer
| Modifier and Type | Field and Description |
|---|---|
protected short |
backgroundColix |
protected boolean |
iHideBackground |
protected IsosurfaceMesh |
imesh |
protected boolean |
isBicolorMap |
private boolean |
iShowNormals |
protected int |
nError |
private javax.vecmath.Point3f |
ptTemp |
private javax.vecmath.Point3i |
ptTempi |
protected float[] |
vertexValues |
antialias, bsPolygons, diameter, frontOnly, imageFontScaling, isTranslucent, latticeOffset, mesh, normixes, pt1f, pt1i, pt2f, pt2i, pt3i, scalePixelsPerMicron, screens, thePlane, transformedVectors, vertexCount, vertices, widthcolix, exportType, g3d, mad, madBeg, madEnd, madMid, modelSet, myVisibilityFlag, shape, shapeID, viewer| Constructor and Description |
|---|
IsosurfaceRenderer() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
initRenderer() |
protected void |
render() |
protected void |
render2(boolean isExport) |
private void |
renderContourLines() |
private void |
renderLonePair(boolean isRadical) |
private void |
renderNormals() |
protected void |
renderPoints() |
protected void |
renderTriangles(boolean fill,
boolean iShowTriangles,
boolean isExport) |
checkNormals, drawLine, exportSurface, isPolygonDisplayable, render1render, setViewerG3dShapeIDprivate boolean iShowNormals
protected boolean iHideBackground
protected boolean isBicolorMap
protected short backgroundColix
protected int nError
protected float[] vertexValues
protected IsosurfaceMesh imesh
private final javax.vecmath.Point3f ptTemp
private final javax.vecmath.Point3i ptTempi
protected void initRenderer()
initRenderer in class ShapeRendererprotected void render()
render in class MeshRendererprotected void render2(boolean isExport)
render2 in class MeshRendererprivate void renderLonePair(boolean isRadical)
private void renderContourLines()
protected void renderPoints()
renderPoints in class MeshRendererprotected void renderTriangles(boolean fill,
boolean iShowTriangles,
boolean isExport)
renderTriangles in class MeshRendererprivate void renderNormals()