Point Cloud Library (PCL)  1.4.0
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common.h
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00001 /*
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00034  * $Id: common.h 3771 2012-01-01 06:58:14Z rusu $
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00036  */
00037 #ifndef PCL_PCL_VISUALIZER_COMMON_H_
00038 #define PCL_PCL_VISUALIZER_COMMON_H_
00039 #include <vtkCommand.h>
00040 #include <vtkTextActor.h>
00041 
00042 #include <pcl/pcl_macros.h>
00043 #include <Eigen/Dense>
00044 
00045 namespace pcl
00046 {
00047   namespace visualization
00048   {
00056     PCL_EXPORTS void
00057     getRandomColors (double &r, double &g, double &b, double min = 0.2, double max = 2.8);
00058 
00059     enum RenderingProperties
00060     {
00061       PCL_VISUALIZER_POINT_SIZE,
00062       PCL_VISUALIZER_OPACITY,
00063       PCL_VISUALIZER_LINE_WIDTH,
00064       PCL_VISUALIZER_FONT_SIZE,
00065       PCL_VISUALIZER_COLOR,
00066       PCL_VISUALIZER_REPRESENTATION
00067     };
00068 
00069     enum RenderingRepresentationProperties
00070     {
00071       PCL_VISUALIZER_REPRESENTATION_POINTS,
00072       PCL_VISUALIZER_REPRESENTATION_WIREFRAME,
00073       PCL_VISUALIZER_REPRESENTATION_SURFACE
00074     };
00075 
00077 
00078     class PCL_EXPORTS Camera
00079     {
00080       public:
00081         // focal point or lookAt
00082         double focal[3];
00083 
00084         // position of the camera
00085         double pos[3];
00086 
00087         // up vector of the camera
00088         double view[3];
00089 
00090         // clipping planes clip[0] is near clipping plane or also the image plane, and clip [1] is the far clipping plane
00091         double clip[2];
00092 
00093         // field of view angle in y direction (radians)
00094         double fovy;
00095 
00096         // the following variables are the actual position and size of the window on the screen
00097         // and NOT the viewport! except for the size, which is the same
00098         // the viewport is assumed to be centered and same size as the window.
00099         double window_size[2];
00100         double window_pos[2];
00101 
00105         void 
00106         computeViewMatrix (Eigen::Matrix4d& view_mat) const;
00107 
00111         void 
00112         computeProjectionMatrix (Eigen::Matrix4d& proj) const;
00113 
00121         template<typename PointT> void 
00122         cvtWindowCoordinates (const PointT& pt, Eigen::Vector4d& window_cord);
00123 
00134         template<typename PointT> void 
00135         cvtWindowCoordinates (const PointT& pt, Eigen::Vector4d& window_cord, const Eigen::Matrix4d& composite_mat);
00136     };
00137 
00139     class PCL_EXPORTS FPSCallback : public vtkCommand
00140     {
00141       public:
00142         static FPSCallback *New () { return new FPSCallback;}
00143         inline void setTextActor (vtkTextActor *txt) { this->actor_ = txt; }
00144         virtual void Execute (vtkObject *, unsigned long, void*);
00145       protected:
00146         vtkTextActor *actor_;
00147     };
00148   }
00149 }
00150 
00151 #endif
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