Point Cloud Library (PCL)  1.4.0
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transforms.h
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00036 #ifndef PCL_TRANSFORMS_H_
00037 #define PCL_TRANSFORMS_H_
00038 
00039 #include <pcl/point_cloud.h>
00040 #include <pcl/point_types.h>
00041 #include "pcl/common/centroid.h"
00042 #include <Eigen/Core>
00043 #include <Eigen/Geometry>
00044 
00045 namespace pcl
00046 {
00054   template <typename PointT> void 
00055   transformPointCloud (const pcl::PointCloud<PointT> &cloud_in, 
00056                        pcl::PointCloud<PointT> &cloud_out, 
00057                        const Eigen::Affine3f &transform);
00058 
00067   template <typename PointT> void 
00068   transformPointCloud (const pcl::PointCloud<PointT> &cloud_in, 
00069                        const std::vector<int> &indices, 
00070                        pcl::PointCloud<PointT> &cloud_out, 
00071                        const Eigen::Affine3f &transform);
00072 
00079   template <typename PointT> void 
00080   transformPointCloudWithNormals (const pcl::PointCloud<PointT> &cloud_in, 
00081                                   pcl::PointCloud<PointT> &cloud_out, 
00082                                   const Eigen::Affine3f &transform);
00083 
00091   template <typename PointT> void 
00092   transformPointCloud (const pcl::PointCloud<PointT> &cloud_in, 
00093                        pcl::PointCloud<PointT> &cloud_out, 
00094                        const Eigen::Matrix4f &transform);
00095 
00103   template <typename PointT> void 
00104   transformPointCloudWithNormals (const pcl::PointCloud<PointT> &cloud_in, 
00105                                   pcl::PointCloud<PointT> &cloud_out, 
00106                                   const Eigen::Matrix4f &transform);
00107 
00115   template <typename PointT> inline void 
00116   transformPointCloud (const pcl::PointCloud<PointT> &cloud_in, 
00117                        pcl::PointCloud<PointT> &cloud_out, 
00118                        const Eigen::Vector3f &offset, 
00119                        const Eigen::Quaternionf &rotation);
00120 
00128   template <typename PointT> inline void 
00129   transformPointCloudWithNormals (const pcl::PointCloud<PointT> &cloud_in, 
00130                                   pcl::PointCloud<PointT> &cloud_out, 
00131                                   const Eigen::Vector3f &offset, 
00132                                   const Eigen::Quaternionf &rotation);
00139   template <typename PointT> inline PointT
00140   transformPoint (const PointT &point, const Eigen::Affine3f &transform);
00141   
00142 }
00143 
00144 #include "pcl/common/impl/transforms.hpp"
00145 
00146 #endif // PCL_TRANSFORMS_H_
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