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| Interface Summary | |
|---|---|
| AudioLine | |
| AudioSyncLine | |
| AudioTimingStrategy | This interface defines the contract for a timing strategy for an AudioServer. |
| ExtendedAudioServer | |
| Class Summary | |
|---|---|
| AbstractAudioServer | This class provides generic AudioServer functionality suitable for all AudioServer implementationst. |
| DefaultStrategy | |
| ExtendedAudioServerConfiguration | |
| JavaSoundAudioServer | JavaSoundAudioServer extends BasicAudioServer with JavaSound-style byte[] buffer provision and management and JavaSound audio I/O provision. |
| JavaSoundAudioServerSetup | This class allows the sample rate of the JavSoundAudioServer be set before inputs and outputs are set. |
| MultiIOJavaSoundAudioServer | Provides a layer which allows multiple IO open/close. |
| SleepTimingStrategy | An AudioTimingStategy which uses Thread.sleep(long millis, long nanos) and runs with priority Thread.MAX_PRIORITY. |
| Strategy | |
| TimedAudioServer | TimedAudioServer extends AbstractAudioServer to control the timing of an AudioClient. |
| TimeReferenceMultiIOJavaSoundAudioServer | Alternative to the TimedAudioServer where block time is calculated based on how much time left to buffer expires - relying on the blocking to return precisely on time. |
| TootAudioServerServiceProvider | |
| WaitTimingStrategy | An AudioTimingStategy which uses Object.sleep(long millis, long nanos) and runs with priority Thread.MAX_PRIORITY. |
| YieldTimingStrategy | An AudioTimingStategy which uses Thread.yield() and runs with priority Thread.NORM_PRIORITY+1 to avoid blocking other threads excessively. |
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