COpenGLScene.h File Reference
#include <mrpt/opengl/CRenderizable.h>
#include <mrpt/opengl/COpenGLViewport.h>
Go to the source code of this file.
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Classes |
| class | mrpt::opengl::COpenGLScene |
| | This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives. More...
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Namespaces |
| namespace | mrpt |
| | This is the global namespace for all Mobile Robot Porgramming Toolkit (MRPT) libraries.
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| namespace | mrpt::opengl |
| | The namespace for 3D scene representation and rendering.
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Functions |
| COpenGLScenePtr & | mrpt::opengl::operator<< (COpenGLScenePtr &s, const CRenderizablePtr &r) |
| | Inserts an openGL object into a scene.
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| template<class T > |
| COpenGLScenePtr & | mrpt::opengl::operator<< (COpenGLScenePtr &s, const std::vector< T > &v) |
| | Inserts any iterable collection of openGL objects into a scene, allowing call chaining.
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