| add(Type *) | Factory< Type > | [inline] |
| create(const std::string &name) | Factory< Type > | [inline] |
| exists(const std::string &name) const | Factory< Type > | [inline] |
| Factory(const Factory< Type > &) | Factory< Type > | [private] |
| Factory() | Factory< Type > | [inline, protected] |
| m_names | Factory< Type > | [mutable, protected] |
| m_types | Factory< Type > | [protected] |
| names() const | Factory< Type > | [inline] |
| prototype(const std::string &name) const | Factory< Type > | [inline] |
| remove(const std::string &name) | Factory< Type > | [inline] |
| ~Factory() | Factory< Type > | [inline, protected, virtual] |