D dimensions (D = 1 by default)input: stream of short; output: stream of float. More...
#include <gr_chunks_to_symbols_sf.h>


Public Member Functions | |
| int | D () const |
| std::vector< float > | symbol_table () const |
| int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
| just like gr_block::general_work, only this arranges to call consume_each for you | |
| bool | check_topology (int ninputs, int noutputs) |
| Confirm that ninputs and noutputs is an acceptable combination. | |
Friends | |
| gr_chunks_to_symbols_sf_sptr | gr_make_chunks_to_symbols_sf (const std::vector< float > &symbol_table, const int D) |
D dimensions (D = 1 by default)input: stream of short; output: stream of float.
out[n D + k] = symbol_table[in[n] D + k], k=0,1,...,D-1
The combination of gr_packed_to_unpacked_XX followed by gr_chunks_to_symbols_XY handles the general case of mapping from a stream of bytes or shorts into arbitrary float or complex symbols.
gr_packed_to_unpacked_ss, gr_unpacked_to_packed_ss,
| bool gr_chunks_to_symbols_sf::check_topology | ( | int | ninputs, | |
| int | noutputs | |||
| ) | [inline, virtual] |
Confirm that ninputs and noutputs is an acceptable combination.
Reimplemented from gr_basic_block.
| int gr_chunks_to_symbols_sf::D | ( | ) | const [inline] |
| std::vector<float> gr_chunks_to_symbols_sf::symbol_table | ( | ) | const [inline] |
| int gr_chunks_to_symbols_sf::work | ( | int | noutput_items, | |
| gr_vector_const_void_star & | input_items, | |||
| gr_vector_void_star & | output_items | |||
| ) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
| gr_chunks_to_symbols_sf_sptr gr_make_chunks_to_symbols_sf | ( | const std::vector< float > & | symbol_table, | |
| const int | D | |||
| ) | [friend] |
1.5.8