x < 0 --> 0 x >= 0 --> 1 More...
#include <gr_binary_slicer_fb.h>


Public Member Functions | |
| int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
| just like gr_block::general_work, only this arranges to call consume_each for you | |
Friends | |
| gr_binary_slicer_fb_sptr | gr_make_binary_slicer_fb () |
x < 0 --> 0 x >= 0 --> 1
| int gr_binary_slicer_fb::work | ( | int | noutput_items, | |
| gr_vector_const_void_star & | input_items, | |||
| gr_vector_void_star & | output_items | |||
| ) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
| gr_binary_slicer_fb_sptr gr_make_binary_slicer_fb | ( | ) | [friend] |
1.5.8