#include <audio_jack_source.h>


Public Member Functions | |
| ~audio_jack_source () | |
| bool | check_topology (int ninputs, int noutputs) |
| Confirm that ninputs and noutputs is an acceptable combination. | |
| int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
| just like gr_block::general_work, only this arranges to call consume_each for you | |
Protected Member Functions | |
| audio_jack_source (int sampling_rate, const std::string device_name, bool ok_to_block) | |
Friends | |
| audio_jack_source_sptr | audio_jack_make_source (int sampling_rate, const std::string device_name, bool ok_to_block) |
| make a JACK audio source. | |
| int | jack_source_process (jack_nframes_t nframes, void *arg) |
The source has one input stream of floats.
Output samples will be in the range [-1,1].
| audio_jack_source::audio_jack_source | ( | int | sampling_rate, | |
| const std::string | device_name, | |||
| bool | ok_to_block | |||
| ) | [protected] |
| audio_jack_source::~audio_jack_source | ( | ) |
| bool audio_jack_source::check_topology | ( | int | ninputs, | |
| int | noutputs | |||
| ) | [virtual] |
Confirm that ninputs and noutputs is an acceptable combination.
Reimplemented from gr_basic_block.
| int audio_jack_source::work | ( | int | noutput_items, | |
| gr_vector_const_void_star & | input_items, | |||
| gr_vector_void_star & | output_items | |||
| ) | [virtual] |
just like gr_block::general_work, only this arranges to call consume_each for you
The user must override work to define the signal processing code
Implements gr_sync_block.
| audio_jack_source_sptr audio_jack_make_source | ( | int | sampling_rate, | |
| const std::string | device_name, | |||
| bool | ok_to_block | |||
| ) | [friend] |
make a JACK audio source.
| sampling_rate | sampling rate in Hz | |
| dev | JACK device name, e.g., "gr_source" | |
| ok_to_block |
| int jack_source_process | ( | jack_nframes_t | nframes, | |
| void * | arg | |||
| ) | [friend] |
1.5.8