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#include <openvrml/node.h>

Public Member Functions | |
| virtual | ~viewpoint_node ()=0 throw () |
| Destructor. | |
| virtual const mat4f & | transformation () const =0 throw () |
Get the transformation of the viewpoint_node in the global coordinate system. | |
| virtual const mat4f & | user_view_transform () const =0 throw () |
Get the transformation of the user view relative to the viewpoint_node. | |
| virtual void | user_view_transform (const mat4f &transform)=0 throw () |
Set the transformation of the user view relative to the viewpoint_node. | |
| virtual const std::string & | description () const =0 throw () |
| Get the description. | |
| virtual float | field_of_view () const =0 throw () |
| Get the field of view. | |
Protected Member Functions | |
| viewpoint_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw () | |
| Constructor. | |
Private Member Functions | |
| virtual viewpoint_node * | to_viewpoint () throw () |
Cast to a viewpoint_node. | |
| openvrml::viewpoint_node::~viewpoint_node | ( | ) | throw () [pure virtual] |
Destructor.
| openvrml::viewpoint_node::viewpoint_node | ( | const node_type & | type, | |
| const boost::shared_ptr< openvrml::scope > & | scope | |||
| ) | throw () [protected] |
| const openvrml::mat4f & openvrml::viewpoint_node::transformation | ( | ) | const throw () [pure virtual] |
Get the transformation of the viewpoint_node in the global coordinate system.
viewpoint_node in the global coordinate system. | const openvrml::mat4f & openvrml::viewpoint_node::user_view_transform | ( | ) | const throw () [pure virtual] |
Get the transformation of the user view relative to the viewpoint_node.
viewpoint_node. | void openvrml::viewpoint_node::user_view_transform | ( | const mat4f & | transform | ) | throw () [pure virtual] |
Set the transformation of the user view relative to the viewpoint_node.
| [in] | transform | the new transformation. |
| const std::string & openvrml::viewpoint_node::description | ( | ) | const throw () [pure virtual] |
Get the description.
| float openvrml::viewpoint_node::field_of_view | ( | ) | const throw () [pure virtual] |
Get the field of view.
| openvrml::viewpoint_node * openvrml::viewpoint_node::to_viewpoint | ( | ) | throw () [private, virtual] |
Cast to a viewpoint_node.
viewpoint_node. Reimplemented from openvrml::node.